borgware-2d/games/tetris
kju 4cb6e44ced fix tetris code to compile without scrolltext engine 2010-01-13 19:24:10 +00:00
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COPYING renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
LICENSE renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
Makefile Tetris: Add separate highscore counters for standard and bastet. Add input 2010-01-11 21:47:56 +00:00
bast.c minor optimizations 2010-01-03 03:42:35 +00:00
bast.h synced with my personal Bastet tree 2009-12-27 02:11:58 +00:00
highscore.c fix tetris code to compile without scrolltext engine 2010-01-13 19:24:10 +00:00
highscore.h minor cleanups and some whitespace fun 2010-01-11 23:34:36 +00:00
input.c Change chatter value for drop as requested by tunix. 2010-01-12 21:52:08 +00:00
input.h minor cleanups and some whitespace fun 2010-01-11 23:34:36 +00:00
logic.c minor cleanups and some whitespace fun 2010-01-11 23:34:36 +00:00
logic.h minor cleanups and some whitespace fun 2010-01-11 23:34:36 +00:00
piece.c added functions to change pieces and determine their number of different angles 2009-11-06 02:22:11 +00:00
piece.h added functions to change pieces and determine their number of different angles 2009-11-06 02:28:17 +00:00
playfield.c minor optimizations 2010-01-03 03:42:35 +00:00
playfield.h minor optimizations 2010-01-03 03:42:35 +00:00
view.c fix tetris code to compile without scrolltext engine 2010-01-13 19:24:10 +00:00
view.h Linecounter gedimmt 2009-10-13 17:56:14 +00:00