fix initial rounds selection off by one
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1 changed files with 1 additions and 1 deletions
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@ -35,7 +35,7 @@ func getFastModeChance():
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func getRounds() -> int:
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func getRounds() -> int:
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if rounds<=0: #if no rounds setting configured, use from config file
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if rounds<=0: #if no rounds setting configured, use from config file
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var loadedRounds:int=ConfigFileHandler.get_general_setting("rounds")-1
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var loadedRounds:int=ConfigFileHandler.get_general_setting("rounds")
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if loadedRounds>0:
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if loadedRounds>0:
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rounds=loadedRounds
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rounds=loadedRounds
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return rounds
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return rounds
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