diff --git a/scripts/gamestate.gd b/scripts/gamestate.gd index 276a772..f199081 100644 --- a/scripts/gamestate.gd +++ b/scripts/gamestate.gd @@ -35,7 +35,7 @@ func getFastModeChance(): func getRounds() -> int: if rounds<=0: #if no rounds setting configured, use from config file - var loadedRounds:int=ConfigFileHandler.get_general_setting("rounds")-1 + var loadedRounds:int=ConfigFileHandler.get_general_setting("rounds") if loadedRounds>0: rounds=loadedRounds return rounds