crashtest-r0ket/firmware/l0dable
Stefan Tomanek 33fe346942 add w0rpcore nickname l0dable
This l0dable by Benedikt Roth and Stefan Tomanek serves as your main
viewscreen, displaying your nickname the way you want it, and lets the
stars zoom by. You can accelerate your vessel by pushing the joystick
upwards or bring it to a halt by pressing it down - leaving your ship
drifting in the endless space. Attach two LEDs to the modulbus
connectors (SS2->GND, SS5->GND), so your r0ket can light up its nacelles
when breaking the warp barrier.
2011-08-13 20:18:15 +02:00
..
.gitignore nick-loadable to display nick.lcd by default 2011-08-05 00:34:55 +02:00
1boot.c 1boot improvements 2011-08-05 01:44:34 +02:00
blink.c Restore state of LED at end 2011-08-12 20:27:36 +02:00
debug.c Make debug more usable, also omit CRC from packets 2011-08-12 19:18:48 +02:00
EXPORTS Merge branch 'master' of github.com:r0ket/r0ket 2011-08-13 01:10:59 +02:00
invaders.c l0dable/invaders.c: fix potential buffer overflow 2011-08-12 14:21:42 +02:00
jump.c Slow down the game 2011-08-12 21:10:46 +02:00
leiwand.c Revert "Updates" 2011-08-11 15:59:17 +02:00
leiwand.h user supplied l0dables: leiwand demo and tedliz game 2011-08-11 01:06:01 +02:00
Makefile add support for crypting l0dables in Makefile 2011-08-11 10:16:55 +02:00
mandel.c mandel buxfix 2011-08-05 12:12:36 +02:00
minichat.c Mini short-range chat app. 2011-08-12 22:24:37 +02:00
mktable.pl Fix ifdef check to be more correct 2011-08-12 20:24:56 +02:00
nick_anim.c Make an nick_anim and nick_image 2011-08-05 14:40:07 +02:00
nick_image.c Make an nick_anim and nick_image 2011-08-05 14:40:07 +02:00
nick_invaders.c Fix invaders nickdisplay 2011-08-12 13:27:38 +02:00
nick_life.c Make simulat0r build work again 2011-08-12 20:25:27 +02:00
nick_matrix.c nick_matrix: show nick on random locations 2011-08-12 15:14:48 +02:00
nick_plain.c queue_plus: allows for incremental queue stuff (nrf receive mostly) 2011-08-04 19:10:22 +02:00
nick_scr0ll.c No "jumping", some auto speed adjustments based on renderspeed 2011-08-06 09:56:52 +02:00
nick_time.c Add nick_time animation from SvOlli 2011-08-12 20:07:09 +02:00
nick_w0rpcore.c add w0rpcore nickname l0dable 2011-08-13 20:18:15 +02:00
nick_work.c new nick animation with police sound 2011-08-13 01:09:40 +02:00
pwgen.c Fix pointer bug. Shouldn't 've worked before 2011-08-04 21:58:33 +02:00
r0type.c Fix warnings 2011-08-12 21:21:11 +02:00
ram.ld New loadable style with big dispatcher table. 2011-08-03 16:34:09 +02:00
recvcard.c workrarounds in vcard 2011-08-06 07:16:03 +02:00
rockets.c.disabled Sorry. Can't get it to fit for now, so disable graphics lib 2011-08-11 10:27:21 +02:00
sendcard.c workrarounds in vcard 2011-08-06 07:16:03 +02:00
showcard.c added showcard source 2011-08-10 13:43:02 +02:00
showlcd.c Add showlcd l0dable given to me late at night 2011-08-11 09:25:19 +02:00
snake.c.disabled Move snake aside until the gfx library is back 2011-08-11 18:31:07 +02:00
starfld.c Add starfield loadable 2011-08-12 20:17:11 +02:00
static.c Add simple static screen based on idea by SvOlli 2011-08-12 20:13:19 +02:00
system-include-hack.h vcard: added system includes 2011-08-04 00:50:45 +02:00
tedliz.c user supplied l0dables: leiwand demo and tedliz game 2011-08-11 01:06:01 +02:00
voltage.c New loadable "voltage" 2011-08-09 00:11:16 +02:00
worksh.c added l0dable for workshop kit 2011-08-12 23:46:19 +02:00