No "jumping", some auto speed adjustments based on renderspeed

This commit is contained in:
roy rocket 2011-08-06 09:56:52 +02:00
parent f95004d5ee
commit a76eab9218
1 changed files with 28 additions and 14 deletions

View File

@ -11,6 +11,7 @@
#include "usetable.h"
#define one ((uint32_t)1)
#define utf8boundary nick[4]+nick[6]
typedef uint8_t uchar;
@ -20,49 +21,62 @@ void ram(void) {
getInputWaitRelease();
static int nickx=2,nicky=10;
signed char movy=1;
static int nickwidth,nickheight;
static char *croppednickbase;
static int nickoff=10;
static char delay=10;
static char delay=15;
static char speedmode=0;
static char movx=1;
static char LCDSHIFTX_EVERY_N=2;
static char LCDSHIFTY_EVERY_N=2;
static char LCDSHIFTX_EVERY_N=1;
static char LCDSHIFTY_EVERY_N=1;
static char charwidthbuffer[]={82,48,107,101,84,32,70,105,114,109,119,48,114,101,32,112,114,51,115,51,110,116,51,100,32,98,121,32,84,69,65,77,32,82,48,75,69,84,58,32,67,111,100,101,32,119,114,105,116,116,101,110,32,98,121,32,48,48,45,115,99,104,110,101,105,100,48,114,44,32,115,48,99,44,32,98,48,114,105,115,44,32,105,103,103,48,44,32,108,48,108,97,102,105,115,99,104,44,32,98,115,120,44,32,107,48,117,32,97,110,100,32,48,116,104,101,114,115,46,32,86,105,115,105,116,32,117,115,32,97,116,32,102,112,108,101,116,122,32,86,105,108,108,48,103,101,46,32,83,104,48,117,116,32,108,48,117,100,58,32,76,97,117,110,99,104,32,84,104,101,32,82,48,107,101,116,33,0};
char *nick=nickname;
croppednickbase=&charwidthbuffer[0];
lcdClear();
setExtFont(GLOBAL(nickfont));
nicky=1;
nickwidth=DoString(nickx,nicky,GLOBAL(nickname));
nickwidth=DoString(nickx,nicky,nick);
if(nickwidth<50)nickoff=30;
nickheight=getFontHeight();
nicky=(RESY-getFontHeight())/2;
// Adjust speed depending on rendered image size
if(nickwidth>RESX && nickheight>14) { movx=2;}
if(nickwidth>RESX && nickheight>40) { movx=3;}
lcdClear();
char stepmode=0;
// ugly hack for wrong encoded multibyte chars in default Font
if(utf8boundary==80){ nick=croppednickbase; setExtFont(NULL);
nickwidth=DoString(nickx,nicky,nick);
movx=1; delay=50;
}
while (1) {
++iter;
lcdDisplay();
lcdClear();
// draw_area(); // xor life pattern again to restore original display content
// Old shift code. Can't handle longer Nicks...
// if(iter%LCDSHIFT_EVERY_N==0) lcdShift(1,-2,1);
// if(iter%LCDSHIFT_EVERY_N==0) { nickx=(nickx+1)%100-nickwidth; nicky=(nicky+1)%50;}
if(iter%LCDSHIFTX_EVERY_N==0) { nickx-=movx;
if(nickx<(-1*nickwidth-nickoff))nickx=0; }
// if(iter%LCDSHIFTY_EVERY_N==0) { nicky+=movy;
// if(nicky<1 || nicky>RESY-nickheight) movy*=-1; }
DoString(nickx,nicky,GLOBAL(nickname));
DoString(nickx+nickwidth+nickoff,nicky,GLOBAL(nickname));
if(nickwidth<RESX) DoString(nickx+2*(nickwidth+nickoff),nicky,GLOBAL(nickname));
if(nickx<=(-1*nickwidth-nickoff))nickx=0; }
#ifdef SIMULATOR
fprintf(stderr,"nickx %d \n",nickx);
#endif
DoString(nickx,nicky,nick);
DoString(nickx+nickwidth+nickoff,nicky,nick);
if(nickwidth<RESX) DoString(nickx+2*(nickwidth+nickoff),nicky,nick);
char key=stepmode?getInputWait():getInputRaw();
stepmode=0;
switch(key) {
// Buttons: Right change speed, Up hold scrolling
case BTN_ENTER:
return;
case BTN_RIGHT:
getInputWaitRelease();
speedmode=(speedmode+1)%6;
delay=15;
// speeds: normal, slow, sloooow, double, tripple...
switch(speedmode) {
case 0:
movx=1; LCDSHIFTX_EVERY_N=1; LCDSHIFTY_EVERY_N=1; break;
@ -76,13 +90,13 @@ void ram(void) {
movx=3; LCDSHIFTX_EVERY_N=1; LCDSHIFTY_EVERY_N=1; break;
}
break;
case BTN_DOWN:
case BTN_UP:
stepmode=1;
getInputWaitRelease();
break;
case BTN_LEFT:
return;
case BTN_UP:
case BTN_DOWN:
return;
}
delayms_queue_plus(delay,0);