borgware-2d/animations
Christian Kroll df83dbb8ac drawing routine improved (faster + eliminated 38 bytes), double buffering now mandatory 2012-08-22 23:34:55 +00:00
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Makefile Added basic square pattern animation. Unfortunately, it did not turn out to be as beautiful as intended. Borg displays can be limiting at times... 2012-08-15 04:05:04 +00:00
amphibian.c decoupled frame rate from movement rate 2012-01-30 20:30:04 +00:00
amphibian.h generalized bitmap scroller and added an animated amphibian 2010-08-22 03:12:56 +00:00
bitmapscroller.c added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
bitmapscroller.h added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
blackhole.c Dead code lines everywhere...*sigh*...118 bytes saved 2012-05-04 20:46:25 +00:00
blackhole.h integrated the black hole animation from the former borg simulator tree 2011-12-15 04:43:40 +00:00
borg_time.c 2012-05-06 18:45:43 +00:00
borg_time.h added borg time stuff to source, but config doesnt enable it yet 2011-10-28 18:53:38 +00:00
breakout_demo.c added breakout demo animation 2010-04-09 20:41:23 +00:00
breakout_demo.h added breakout demo animation 2010-04-09 20:41:23 +00:00
config.in drawing routine improved (faster + eliminated 38 bytes), double buffering now mandatory 2012-08-22 23:34:55 +00:00
fairydust.c decoupled frame rate from movement rate 2012-01-30 20:30:04 +00:00
fairydust.h more earl, more grey! 2011-12-19 22:47:24 +00:00
flyingdots.c first small animations for giga-borg 2011-05-12 20:16:14 +00:00
flyingdots.h added improved flyingdots to repo 2009-12-27 00:55:03 +00:00
fpmath_patterns.c drawing routine improved (faster + eliminated 38 bytes), double buffering now mandatory 2012-08-22 23:34:55 +00:00
fpmath_patterns.h added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
gameoflife.c fixed amount of iterations because of endless loops on the ls-borg 2012-01-30 21:28:52 +00:00
gameoflife.h renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
ideenpark.c Ideenpark-Logo 2012-08-11 12:10:28 +00:00
ideenpark.h Ideenpark-Logo 2012-08-11 12:10:28 +00:00
laborlogo.c decoupled frame rate from movement rate 2012-01-30 20:30:04 +00:00
laborlogo.h adapted the labor logo animation to gereralized bitmap scroller 2010-08-22 03:14:08 +00:00
ltn_ant.c saved 38 bytes 2011-09-02 16:47:46 +00:00
ltn_ant.h Added barriers to ltn_ant.h 2010-04-11 07:00:16 +00:00
matrix.c added some config options and updated the profiles 2011-12-04 08:03:19 +00:00
matrix.h renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
mherweg.c added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
mherweg.h added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
outofspec.c decoupled frame rate from movement rate 2012-01-30 20:30:04 +00:00
outofspec.h added provisional labortage 2011 logo (I picked the current favorite for now) 2011-09-15 03:17:44 +00:00
program.c spot the german who tries english but fails somewhat 2011-11-08 02:46:56 +00:00
program.h spot the german who tries english but fails somewhat 2011-11-08 02:46:56 +00:00
snake.c added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
snake.h added Doxygen configuration file, revised in-place documentation 2012-05-07 06:56:00 +00:00
squares.c fixed small typo (doesn't make a big difference, though) + faster transitions 2012-08-19 13:14:27 +00:00
squares.h Added basic square pattern animation. Unfortunately, it did not turn out to be as beautiful as intended. Borg displays can be limiting at times... 2012-08-15 04:05:04 +00:00
stonefly.c make prng support optional for all tetris related routines (useful for the limited ATmega8 flash mem) 2011-03-07 02:31:19 +00:00
stonefly.h added missing files 2009-12-27 01:44:15 +00:00