borgware-2d/games/tetris
Christian Kroll f9dffee320 added functions to change pieces and determine their number of different angles 2009-11-06 02:28:17 +00:00
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COPYING renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
LICENSE renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
Makefile added bast.h and bast.c 2009-10-31 15:12:46 +00:00
bast.c added evaluation function for given moves 2009-11-05 19:14:50 +00:00
bast.h added evaluation function for given moves 2009-11-05 19:14:50 +00:00
input.c adjusted controls and level speeds 2009-06-12 06:24:04 +00:00
input.h adjusted controls and level speeds 2009-06-12 06:24:04 +00:00
logic.c adjusted controls and level speeds 2009-06-12 06:24:04 +00:00
logic.h renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
piece.c added functions to change pieces and determine their number of different angles 2009-11-06 02:22:11 +00:00
piece.h added functions to change pieces and determine their number of different angles 2009-11-06 02:28:17 +00:00
playfield.c removed needless #include-directive 2009-11-05 20:44:16 +00:00
playfield.h modified prediction functions 2009-11-05 19:13:30 +00:00
view.c Linecounter gedimmt 2009-10-13 17:56:14 +00:00
view.h Linecounter gedimmt 2009-10-13 17:56:14 +00:00