README.md: more cleanups
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@ -67,7 +67,7 @@ Dependencies Windows
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* make
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* make
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* gcc-core
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* gcc-core
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* libncurses-devel (Cygwin)
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* libncurses-devel (Cygwin)
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* libwcurses-devel (Cygwin64)
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* libncursesw-devel (Cygwin64)
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* [libusb-win32](http://sourceforge.net/apps/trac/libusb-win32/wiki) if you
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* [libusb-win32](http://sourceforge.net/apps/trac/libusb-win32/wiki) if you
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want to use your USBasp programmer device with avrdude on Windows
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want to use your USBasp programmer device with avrdude on Windows
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@ -90,11 +90,12 @@ Compile
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To build for the actual target platform, just type:
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To build for the actual target platform, just type:
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> make
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> make
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If you want to test and debug your code within a GUI applications, you can use
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If you want to test and debug your code within a GUI application, you can use
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the simulator:
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the simulator:
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> make simulator
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> make simulator
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Then you can start the simulator by typing ./borgsim(.exe)
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Please keep in mind that the simulator is NOT an emulator. All it does is to
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Please keep in mind that the simulator is NOT an emulator. All it does is to
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compile the Borgware 2D to an ordinary host application so you can step
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compile the source code to an ordinary host application so you can step
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through your C-Code. The GUI application scans the simulated frame buffer every
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through your C-Code. The GUI application scans the simulated frame buffer every
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40ms and draws its contents.
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40ms and draws its contents.
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