28 lines
606 B
C++
28 lines
606 B
C++
#ifndef FX_SHOOTINGSTAR_H
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#define FX_SHOOTINGSTAR_H
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#include <Adafruit_NeoPixel.h>
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#include <math.h>
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#include "effect.h"
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class FX_ShootingStar : public Effect
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{
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public:
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FX_ShootingStar(int numpixels,Adafruit_NeoPixel *strip,uint8_t *height);
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FX_ShootingStar();
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void updateRoutine(float updatedelayms);
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void updateGraphics();
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uint32_t Wheel(byte WheelPos,float brightness);
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bool active();
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private:
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int _numpixels;
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Adafruit_NeoPixel *_strip;
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long _starttime;
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uint8_t _brightness;
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long _duration;
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uint8_t *_height;
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int _pos;
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float _vel;
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};
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#endif
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