teststrecke-game/scripts/car_node.gd

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GDScript3
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2024-11-03 18:16:30 +00:00
extends Node2D
@onready var car: CharacterBody2D = $Car
func getSpeed() -> float:
return car.velocity.length()
func getPosition():
return car.position
func setPosition(p:Vector2):
car.position=p
func setPlayerinformation(playerid, playercolor):
car.playerid=playerid
#TODO set playercolor