change value constrain
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63494cf384
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49b28848bc
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@ -33,7 +33,8 @@ abstract class Visualization
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public abstract void drawVis();
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public void setValue(float pv){
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this.value=constrain(pv,valueMin,valueMax);
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//this.value=constrain(pv,valueMin,valueMax);
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this.value=pv;
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if (this.showMinMax){
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if (Float.isNaN(this.valueMinRecord) || this.value<this.valueMinRecord){
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this.valueMinRecord=this.value;
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@ -45,7 +46,8 @@ abstract class Visualization
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}
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public void setValue2(float pv){
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this.value2=constrain(pv,valueMin,valueMax);
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//this.value2=constrain(pv,valueMin,valueMax);
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this.value2=pv;
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if (this.showMinMax){
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if (Float.isNaN(this.value2MinRecord) || this.value2<this.value2MinRecord){
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this.value2MinRecord=this.value2;
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@ -57,23 +59,23 @@ abstract class Visualization
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}
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public float getValueNormalized() {
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return (this.value-this.valueMin)/(this.valueMax-this.valueMin);
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return (constrain(this.value,this.valueMin,this.valueMax)-this.valueMin)/(this.valueMax-this.valueMin);
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}
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public float getValueMinNormalized() {
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return (this.valueMinRecord-this.valueMin)/(this.valueMax-this.valueMin);
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return (constrain(this.valueMinRecord,this.valueMin,this.valueMax)-this.valueMin)/(this.valueMax-this.valueMin);
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}
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public float getValueMaxNormalized() {
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return (this.valueMaxRecord-this.valueMin)/(this.valueMax-this.valueMin);
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return (constrain(this.valueMaxRecord,this.valueMin,this.valueMax)-this.valueMin)/(this.valueMax-this.valueMin);
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}
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public float getValue2Normalized() {
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return (this.value2-this.value2Min)/(this.value2Max-this.value2Min);
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return (constrain(this.value2,this.valueMin,this.valueMax)-this.value2Min)/(this.value2Max-this.value2Min);
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}
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public float getValue2MinNormalized() {
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return (this.value2MinRecord-this.value2Min)/(this.value2Max-this.value2Min);
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return (constrain(this.value2MinRecord,this.valueMin,this.valueMax)-this.value2Min)/(this.value2Max-this.value2Min);
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}
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public float getValue2MaxNormalized() {
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return (this.value2MaxRecord-this.value2Min)/(this.value2Max-this.value2Min);
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return (constrain(this.value2MaxRecord,this.valueMin,this.valueMax)-this.value2Min)/(this.value2Max-this.value2Min);
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}
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public void setShowMinMax(boolean pshowMinMax){
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@ -278,8 +280,9 @@ public class Direction extends Visualization {
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ellipse(super.posOrigin.x, super.posOrigin.y, this.size,this.size);
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stroke(super.cmain);
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float angle=map(super.value,super.valueMin,super.valueMax,0,2*PI)+this.angleoffset;
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float _vecsize=this.size*( (super.value2-super.value2Min)/(super.value2Max-super.value2Min));
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float angle=map(super.getValueNormalized(),0,1,0,2*PI)+this.angleoffset;
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//float _vecsize=this.size*( (super.value2-super.value2Min)/(super.value2Max-super.value2Min));
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float _vecsize=this.size*super.getValue2Normalized();
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line(super.posOrigin.x,super.posOrigin.y,super.posOrigin.x+cos(angle)*_vecsize,super.posOrigin.y-sin(angle)*_vecsize);
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line(super.posOrigin.x+cos(angle-0.1)*_vecsize*0.9,super.posOrigin.y-sin(angle-0.1)*_vecsize*0.9,super.posOrigin.x+cos(angle)*_vecsize,super.posOrigin.y-sin(angle)*_vecsize); //arrow
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