/* Copyright (C) 2011 J. Coliz This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. */ /** * Example of using Ack Payloads * * This is an example of how to do two-way communication without changing * transmit/receive modes. Here, a payload is set to the transmitter within * the Ack packet of each transmission. Note that the payload is set BEFORE * the sender's message arrives. */ #include #include "nRF24L01.h" #include "RF24.h" #include "printf.h" // // Hardware configuration // // Set up nRF24L01 radio on SPI bus plus pins 9 & 10 RF24 radio(9,10); // sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver // Leave open to be the 'ping' transmitter const short role_pin = 7; // // Topology // // Single radio pipe address for the 2 nodes to communicate. const uint64_t pipe = 0xE8E8F0F0E1LL; // // Role management // // Set up role. This sketch uses the same software for all the nodes in this // system. Doing so greatly simplifies testing. The hardware itself specifies // which node it is. // // This is done through the role_pin // // The various roles supported by this sketch typedef enum { role_sender = 1, role_receiver } role_e; // The debug-friendly names of those roles const char* role_friendly_name[] = { "invalid", "Sender", "Receiver"}; // The role of the current running sketch role_e role; void setup(void) { // // Role // // set up the role pin pinMode(role_pin, INPUT); digitalWrite(role_pin,HIGH); delay(20); // Just to get a solid reading on the role pin // read the address pin, establish our role if ( digitalRead(role_pin) ) role = role_sender; else role = role_receiver; // // Print preamble // Serial.begin(57600); printf_begin(); printf("\n\rRF24/examples/pingpair_pl/\n\r"); printf("ROLE: %s\n\r",role_friendly_name[role]); // // Setup and configure rf radio // radio.begin(); // We will be using the Ack Payload feature, so please enable it radio.enableAckPayload(); // // Open pipes to other nodes for communication // // This simple sketch opens a single pipes for these two nodes to communicate // back and forth. One listens on it, the other talks to it. if ( role == role_sender ) { radio.openWritingPipe(pipe); } else { radio.openReadingPipe(1,pipe); } // // Start listening // if ( role == role_receiver ) radio.startListening(); // // Dump the configuration of the rf unit for debugging // radio.printDetails(); } void loop(void) { static uint32_t message_count = 0; // // Sender role. Repeatedly send the current time // if (role == role_sender) { // Take the time, and send it. This will block until complete unsigned long time = millis(); printf("Now sending %lu...",time); radio.write( &time, sizeof(unsigned long) ); if ( radio.isAckPayloadAvailable() ) { radio.read(&message_count,sizeof(message_count)); printf("Ack: [%lu] ",message_count); } printf("OK\n\r"); // Try again soon delay(2000); } // // Receiver role. Receive each packet, dump it out, add ack payload for next time // if ( role == role_receiver ) { // if there is data ready if ( radio.available() ) { // Dump the payloads until we've gotten everything static unsigned long got_time; bool done = false; while (!done) { // Fetch the payload, and see if this was the last one. done = radio.read( &got_time, sizeof(unsigned long) ); // Spew it printf("Got payload %lu\n",got_time); } // Add an ack packet for the next time around. This is a simple // packet counter radio.writeAckPayload( 1, &message_count, sizeof(message_count) ); ++message_count; } } } // vim:ai:cin:sts=2 sw=2 ft=cpp