Added self-healing ping offset to leaf node. Made timeout more parallelized
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52ab9e0081
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@ -163,8 +163,11 @@ void payload_printf(const char* name, const payload_t& pl)
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// Setup/loop shared statics
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// Setup/loop shared statics
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//
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//
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static unsigned long last_ping_time;
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static unsigned long last_ping_sent_at;
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const unsigned long ping_delay = 2000;
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static bool waiting_for_pong = false;
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const unsigned long ping_delay = 2000; // ms
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const unsigned long pong_timeout = 250; // ms
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const unsigned long ping_phase_shift = 100; // ms
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void setup(void)
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void setup(void)
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{
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{
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@ -305,9 +308,10 @@ void loop(void)
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{
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{
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// Is it time to ping again?
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// Is it time to ping again?
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unsigned long now = millis();
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unsigned long now = millis();
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if ( now - last_ping_time >= ping_delay )
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if ( now - last_ping_sent_at >= ping_delay )
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{
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{
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last_ping_time = now;
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last_ping_sent_at = now;
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waiting_for_pong = true;
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// First, stop listening so we can talk.
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// First, stop listening so we can talk.
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radio.stopListening();
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radio.stopListening();
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@ -315,40 +319,55 @@ void loop(void)
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// Take the time, and send it to the base. This will block until complete
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// Take the time, and send it to the base. This will block until complete
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payload_t ping(node_address,0,millis());
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payload_t ping(node_address,0,millis());
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// Print details.
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printf("%lu ",millis());
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printf("%lu ",millis());
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payload_printf("PING",ping);
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payload_printf(">PING",ping);
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bool ok = radio.write( &ping, sizeof(payload_t) );
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bool ok = radio.write( &ping, sizeof(payload_t) );
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if (ok)
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if (ok)
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printf(" ok ");
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printf(" ok\n\r");
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else
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else
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printf(" failed ");
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printf(" failed\n\r");
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// Now, continue listening
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// Now, continue listening
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radio.startListening();
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radio.startListening();
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// Wait here until we get a response, or timeout (250ms)
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unsigned long started_waiting_at = millis();
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bool timeout = false;
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while ( ! radio.available() && ! timeout )
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if (millis() - started_waiting_at > 250 )
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timeout = true;
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// Describe the results
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if ( timeout )
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{
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printf("Failed, response timed out.\n\r");
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}
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}
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else
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{
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// Grab the response, compare, and send to debugging spew
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payload_t pong;
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radio.read( &pong, sizeof(payload_t) );
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// Spew it
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// Did we get a pong?
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payload_printf(" ...PONG",pong);
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if ( radio.available() )
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printf(" Round-trip delay: %lu\n\r",millis()-pong.time);
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{
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// Not waiting anymore, got one.
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waiting_for_pong = false;
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// Dump the payloads until we've gotten everything
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payload_t payload;
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boolean done = false;
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while (!done)
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{
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// Fetch the payload, and see if this was the last one.
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done = radio.read( &payload, sizeof(payload_t) );
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// Print details.
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printf("%lu ",millis());
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payload_printf(">PONG",payload);
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printf(" Round-trip delay: %lu\n\r",millis()-payload.time);
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}
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}
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}
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}
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// Have we timed out waiting for our pong?
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if ( waiting_for_pong && ( millis() - last_ping_sent_at > pong_timeout ) )
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{
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// Not waiting anymore, timed out.
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waiting_for_pong = false;
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// Timeouts usually happen because of collisions with other nodes
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// getting a pong just as we are trying to get a ping. The best thing
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// to do right now is offset our ping timing to search for a slot
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// that's not occupied.
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last_ping_sent_at += ping_phase_shift;
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// Print details
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printf("TIMED OUT.\n\r");
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}
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}
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}
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//
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//
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@ -413,9 +432,9 @@ void loop(void)
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// Is it time to ping again?
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// Is it time to ping again?
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unsigned long now = millis();
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unsigned long now = millis();
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if ( now - last_ping_time >= ping_delay )
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if ( now - last_ping_sent_at >= ping_delay )
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{
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{
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last_ping_time = now;
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last_ping_sent_at = now;
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// First, stop listening so we can talk.
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// First, stop listening so we can talk.
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radio.stopListening();
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radio.stopListening();
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