#include "DEV_Config.h" #include "EPD.h" #include "GUI_Paint.h" #include "imagedata.h" #include void setup() { printf("EPD_3IN7_test Demo\r\n"); DEV_Module_Init(); printf("e-Paper Init and Clear...\r\n"); EPD_3IN7_4Gray_Init(); EPD_3IN7_4Gray_Clear(); DEV_Delay_ms(500); //Create a new image cache UBYTE *BlackImage; UWORD Imagesize = ((EPD_3IN7_WIDTH % 4 == 0)? (EPD_3IN7_WIDTH / 4 ): (EPD_3IN7_WIDTH / 4 + 1)) * EPD_3IN7_HEIGHT; if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for black memory...\r\n"); while(1); } printf("Paint_NewImage\r\n"); Paint_NewImage(BlackImage, EPD_3IN7_WIDTH, EPD_3IN7_HEIGHT, 270, WHITE); Paint_SetScale(4); Paint_Clear(WHITE); #if 1 //show image for array printf("show image for array\r\n"); EPD_3IN7_4Gray_Display(gImage_3in7); DEV_Delay_ms(4000); #endif #if 1 // Drawing on the image, partial display //1.Select Image printf("SelectImage:BlackImage\r\n"); Paint_SelectImage(BlackImage); Paint_SetScale(4); Paint_Clear(WHITE); // 2.Drawing on the image printf("Drawing:BlackImage\r\n"); Paint_DrawPoint(10, 80, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT); Paint_DrawPoint(10, 90, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT); Paint_DrawPoint(10, 100, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawLine(20, 70, 70, 120, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID); Paint_DrawLine(70, 70, 20, 120, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID); Paint_DrawRectangle(20, 70, 70, 120, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY); Paint_DrawRectangle(80, 70, 130, 120, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL); Paint_DrawCircle(45, 95, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY); Paint_DrawCircle(105, 95, 20, WHITE, DOT_PIXEL_1X1, DRAW_FILL_FULL); Paint_DrawLine(85, 95, 125, 95, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED); Paint_DrawLine(105, 75, 105, 115, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED); Paint_DrawString_EN(10, 0, "waveshare", &Font16, BLACK, WHITE); Paint_DrawString_EN(10, 20, "hello world", &Font12, WHITE, BLACK); Paint_DrawNum(10, 33, 123456789, &Font12, BLACK, WHITE); Paint_DrawNum(10, 50, 987654321, &Font16, WHITE, BLACK); Paint_DrawString_EN(10, 150, "GRAY1 with black background", &Font24, BLACK, GRAY1); Paint_DrawString_EN(10, 175, "GRAY2 with white background", &Font24, WHITE, GRAY2); Paint_DrawString_EN(10, 200, "GRAY3 with white background", &Font24, WHITE, GRAY3); Paint_DrawString_EN(10, 225, "GRAY4 with white background", &Font24, WHITE, GRAY4); printf("EPD_Display\r\n"); EPD_3IN7_4Gray_Display(BlackImage); DEV_Delay_ms(4000); #endif #if 1 // partial update, just 1 Gray mode EPD_3IN7_1Gray_Init(); //init 1 Gray mode EPD_3IN7_1Gray_Clear(); Paint_SelectImage(BlackImage); Paint_SetScale(2); Paint_Clear(WHITE); printf("show time, partial update, just 1 Gary mode\r\n"); PAINT_TIME sPaint_time; sPaint_time.Hour = 12; sPaint_time.Min = 34; sPaint_time.Sec = 56; UBYTE num = 10; for (;;) { sPaint_time.Sec = sPaint_time.Sec + 1; if (sPaint_time.Sec == 60) { sPaint_time.Min = sPaint_time.Min + 1; sPaint_time.Sec = 0; if (sPaint_time.Min == 60) { sPaint_time.Hour = sPaint_time.Hour + 1; sPaint_time.Min = 0; if (sPaint_time.Hour == 24) { sPaint_time.Hour = 0; sPaint_time.Min = 0; sPaint_time.Sec = 0; } } } Paint_ClearWindows(300, 0, 479, 80, WHITE); Paint_DrawTime(300, 20, &sPaint_time, &Font20, WHITE, BLACK); num = num - 1; if(num == 0) { break; } printf("Part refresh...\r\n"); EPD_3IN7_1Gray_Display(BlackImage); // EPD_3IN7_1Gray_Display_Part(BlackImage, 0, 0, 279, 180); DEV_Delay_ms(500); } #endif EPD_3IN7_4Gray_Init(); printf("Clear...\r\n"); EPD_3IN7_4Gray_Clear(); // Sleep & close 5V printf("Goto Sleep...\r\n"); EPD_3IN7_Sleep(); free(BlackImage); BlackImage = NULL; printf("close 5V, Module enters 0 power consumption ...\r\n"); } /* The main loop -------------------------------------------------------------*/ void loop() { // }