/* Includes ------------------------------------------------------------------*/ #include "DEV_Config.h" #include "EPD.h" #include "GUI_Paint.h" #include "imagedata.h" #include /* Entry point ----------------------------------------------------------------*/ void setup() { printf("EPD_1IN54_test v2 Demo\r\n"); DEV_Module_Init(); printf("e-Paper Init and Clear...\r\n"); EPD_1IN54_V2_Init(); EPD_1IN54_V2_Clear(); DEV_Delay_ms(500); //Create a new image cache UBYTE *BlackImage; /* you have to edit the startup_stm32fxxx.s file and set a big enough heap size */ UWORD Imagesize = ((EPD_1IN54_V2_WIDTH % 8 == 0)? (EPD_1IN54_V2_WIDTH / 8 ): (EPD_1IN54_V2_WIDTH / 8 + 1)) * EPD_1IN54_V2_HEIGHT; if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for black memory...\r\n"); while(1); } printf("Paint_NewImage\r\n"); Paint_NewImage(BlackImage, EPD_1IN54_V2_WIDTH, EPD_1IN54_V2_HEIGHT, 270, WHITE); #if 1 //show image for array printf("show image for array\r\n"); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); Paint_DrawBitMap(gImage_1in54); EPD_1IN54_V2_Display(BlackImage); DEV_Delay_ms(2000); #endif #if 1 // Drawing on the image printf("Drawing\r\n"); //1.Select Image Paint_SelectImage(BlackImage); Paint_Clear(WHITE); // 2.Drawing on the image Paint_DrawPoint(5, 10, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT); Paint_DrawPoint(5, 25, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT); Paint_DrawPoint(5, 40, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawPoint(5, 55, BLACK, DOT_PIXEL_4X4, DOT_STYLE_DFT); Paint_DrawLine(20, 10, 70, 60, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID); Paint_DrawLine(70, 10, 20, 60, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID); Paint_DrawLine(170, 15, 170, 55, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED); Paint_DrawLine(150, 35, 190, 35, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED); Paint_DrawRectangle(20, 10, 70, 60, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY); Paint_DrawRectangle(85, 10, 130, 60, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL); Paint_DrawCircle(170, 35, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY); Paint_DrawCircle(170, 85, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL); Paint_DrawString_EN(5, 85, "waveshare", &Font20, BLACK, WHITE); Paint_DrawNum(5, 110, 123456789, &Font20, BLACK, WHITE); Paint_DrawString_CN(5, 135,"你好abc", &Font12CN, BLACK, WHITE); Paint_DrawString_CN(5, 155, "微雪电子", &Font24CN, WHITE, BLACK); EPD_1IN54_V2_Display(BlackImage); DEV_Delay_ms(2000); #endif #if 1 //Partial refresh, example shows time // The image of the previous frame must be uploaded, otherwise the // first few seconds will display an exception. EPD_1IN54_V2_Init(); EPD_1IN54_V2_DisplayPartBaseImage(BlackImage); EPD_1IN54_V2_Init_Partial(); printf("Partial refresh\r\n"); Paint_SelectImage(BlackImage); PAINT_TIME sPaint_time; sPaint_time.Hour = 12; sPaint_time.Min = 34; sPaint_time.Sec = 56; UBYTE num = 20; for (;;) { sPaint_time.Sec = sPaint_time.Sec + 1; if (sPaint_time.Sec == 60) { sPaint_time.Min = sPaint_time.Min + 1; sPaint_time.Sec = 0; if (sPaint_time.Min == 60) { sPaint_time.Hour = sPaint_time.Hour + 1; sPaint_time.Min = 0; if (sPaint_time.Hour == 24) { sPaint_time.Hour = 0; sPaint_time.Min = 0; sPaint_time.Sec = 0; } } } Paint_ClearWindows(15, 65, 15 + Font20.Width * 7, 65 + Font20.Height, WHITE); Paint_DrawTime(15, 65, &sPaint_time, &Font20, WHITE, BLACK); num = num - 1; if(num == 0) { break; } EPD_1IN54_V2_DisplayPart(BlackImage); DEV_Delay_ms(500);//Analog clock 1s } #endif printf("Clear...\r\n"); EPD_1IN54_V2_Init(); EPD_1IN54_V2_Clear(); printf("Goto Sleep...\r\n"); EPD_1IN54_V2_Sleep(); free(BlackImage); BlackImage = NULL; } /* The main loop -------------------------------------------------------------*/ void loop() { // }