add animations for textFull and image
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@ -11,7 +11,7 @@ class FlipdotSender(object):
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'''
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classdocs
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'''
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C_BLACK = 0
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C_WHITE = 255
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@ -20,17 +20,17 @@ class FlipdotSender(object):
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lastimgmap = []
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def __init__(self, udphost, udpport, img_size=(80,16), font_size=9, font_size_scroll=12,
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font_offset1=(0,0), font_offset2=(0,8),
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def __init__(self, udphost, udpport, img_size=(80,16), font_size=9, font_size_scroll=12,
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font_offset1=(0,0), font_offset2=(0,8),
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#font_family='/usr/share/fonts/gnu-free/FreeMono.ttf',
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font_family='/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf',
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#font_family='/usr/share/fonts/truetype/freefont/FreeMono.ttf',
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#font_family='/usr/share/fonts/truetype/freefont/FreeMono.ttf',
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chars_per_line=11):
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'''
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Constructor
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'''
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self._udphost = udphost
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if not type(udpport) is int or udpport > 65536:
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raise TypeError('port has to be int and > 65536 !!')
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@ -42,24 +42,24 @@ class FlipdotSender(object):
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self._font_offset2 = font_offset2
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self._font_family = font_family
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self._chars_per_line = chars_per_line
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self._sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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def stopAnimation(self):
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global threadrunning
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threadrunning=False #tried to stop a running animation
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def _list2byte(self, l):
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byte = 0
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i = 0
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for i in range(8):
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byte += 2**(7-i) if l[i] else 0
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return byte
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def _array2packet(self, a):
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def _array2packet(self, a):
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return [self._list2byte(a[i*8:i*8+8]) for i in range(int(len(a)/8))]
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'''
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def _send(self, image): #old function, backup
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imgmap = []
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@ -71,14 +71,14 @@ class FlipdotSender(object):
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imgmap.append(0)
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lastimgmap=imgmap
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packet = self._array2packet(imgmap)
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))'''
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def _send(self, image,fadespeed=0): #changes slowly 'fadespeed'-pixels at a time
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global threadrunning
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#if fadespeed=0 -> change instant.
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#if fadespeed=0 -> change instant.
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#time to change= 1280/25*0.2
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imgmap = []
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for pixel in image.getdata():
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@ -90,7 +90,7 @@ class FlipdotSender(object):
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imgmaptmp=FlipdotSender.lastimgmap
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if fadespeed>0:
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threadrunning=True
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#diff=np.sum(np.array(imgmaptmp) != np.array(imgmap)) #different pixels
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@ -111,14 +111,14 @@ class FlipdotSender(object):
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threadrunning=False
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else:
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self.sendPacket(imgmap) #send packet and save last-imagemap
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def sendPacket(self, imgmap):
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packet = self._array2packet(imgmap)
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))
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FlipdotSender.lastimgmap=imgmap
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def send_bytes(self, img):
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imgmap = []
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for pixel in img:
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@ -134,70 +134,81 @@ class FlipdotSender(object):
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))
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def send_binimage(self, data,fadespeed=0): #works like send_bytes, but enables fadeanimation
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image = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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draw = ImageDraw.Draw(image)
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draw.fontmode = "1"
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for i,d in enumerate(data):
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if d=="1":
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draw.point((i%self._img_size[0],int(i/self._img_size[0])), fill=FlipdotSender.C_WHITE)
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self._send(image,fadespeed)
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def send_text(self, text,fadespeed=0):
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image = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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draw = ImageDraw.Draw(image)
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draw.fontmode = "1" # No AA
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font = ImageFont.truetype(self._font_family, self._font_size)
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cut = self._chars_per_line
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splitted_text = text.split("|")
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draw.text(self._font_offset1, splitted_text[0], font=font, fill=FlipdotSender.C_WHITE)
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if len(splitted_text)>1:
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draw.text(self._font_offset2, splitted_text[1], font=font, fill=FlipdotSender.C_WHITE)
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self._send(image,fadespeed)
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def send_textFull(self, text,fadespeed=0):
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image = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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draw = ImageDraw.Draw(image)
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draw.fontmode = "1" # No AA
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l=1000 #init very high
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splitpoint=40 #very high
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currentfontsize=12+1 #init with max font size
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font = ImageFont.truetype(self._font_family, currentfontsize)
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while(l>80): #while text too long and font not too small
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if currentfontsize>8:
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if currentfontsize>8:
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currentfontsize=currentfontsize-1 #reduce size and try if fits
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else: #if fontsize too small, try cutting sentence (2 lines)
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splitpoint=splitpoint-1
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font = ImageFont.truetype(self._font_family, currentfontsize)
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l=draw.textsize(text[0:splitpoint], font=font)[0]
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print("Textlength="+str(l)+" split="+str(splitpoint))
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if splitpoint==40: #not splitted
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draw.text((0,int((16-currentfontsize)/2) ), text, font=font, fill=FlipdotSender.C_WHITE)
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else:
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draw.text((0,-1), text[0:splitpoint], font=font, fill=FlipdotSender.C_WHITE)
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draw.text((0,-1+currentfontsize), text[splitpoint:], font=font, fill=FlipdotSender.C_WHITE)
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self._send(image,fadespeed)
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def send_marquee(self, str, speed=3):
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global threadrunning
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threadrunning=True
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offset = self._img_size[0]
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font = ImageFont.truetype(self._font_family, self._font_size_scroll)
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while offset >= -font.getsize(str)[0]-speed and threadrunning==True:
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image = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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draw = ImageDraw.Draw(image)
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draw.fontmode = "1" # No AA
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draw.text((offset,0), str, font=font, fill=FlipdotSender.C_WHITE)
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self._send(image)
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offset -= speed
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time.sleep(0.15)
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threadrunning=False
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def send_img(self, img):
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background = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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stream = io.BytesIO(img)
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@ -207,5 +218,5 @@ class FlipdotSender(object):
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image.save('/tmp/send2.jpeg', 'JPEG')
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background.paste(image, box=(0,0), mask=None)
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background.save('/tmp/send.jpeg', 'JPEG')
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self._send(background)
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@ -33,14 +33,14 @@ def on_message(client, userdata, msg):
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mode="inuse"
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updateTimeout()
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payload = msg.payload.decode("utf-8")
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if len(payload)>0 and (payload[0]).isdigit():
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speed = int(payload[0])
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text = payload[1:]
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else:
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else:
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speed = 3
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text = payload
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#flipdot.send_marquee(text, speed)
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if flipthread is not None and flipthread.isAlive():
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flipdot.stopAnimation()
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@ -48,7 +48,7 @@ def on_message(client, userdata, msg):
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flipdot.stopAnimation() #try to stop animation
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time.sleep(0.1)
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flipthread.join() #wait for thread to finish
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flipthread=Thread(target=flipdot.send_marquee, args=(text,speed))
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flipthread.start()
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@ -72,21 +72,55 @@ def on_message(client, userdata, msg):
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flipthread.start()
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if msg.topic == "raum2/flipdot/textFull/set": #scale/break text automatically
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mode="inuse"
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updateTimeout()
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if mode!="inuse" and msg.topic == "raum2/flipdot/textFull/set": #scale/break text automatically
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#mode="inuse"
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#updateTimeout()
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payload = msg.payload.decode("utf-8")
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if flipthread is not None and flipthread.isAlive():
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flipdot.stopAnimation()
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while flipthread.isAlive():
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flipdot.stopAnimation() #try to stop animation
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time.sleep(0.1)
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flipthread.join()
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if len(payload)>0 and payload[0]=='~':
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payload=payload[1:]
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flipdot.send_textFull(payload,50)
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flipdot.send_textFull(payload)
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#flipdot.send_textFull(payload,50)
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flipthread=Thread(target=flipdot.send_textFull, args=(payload,64))
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else:
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#flipdot.send_textFull(payload)
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flipthread=Thread(target=flipdot.send_textFull, args=(payload,))
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flipthread.start()
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if msg.topic == "raum2/flipdot/image/set":
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'''
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mode="inuse"
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updateTimeout()
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payload = msg.payload.decode("utf-8")
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print(payload)
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flipdot.send_bytes(payload)
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flipdot.send_bytes(payload)
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'''
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payload = msg.payload.decode("utf-8")
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if flipthread is not None and flipthread.isAlive():
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flipdot.stopAnimation()
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while flipthread.isAlive():
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flipdot.stopAnimation() #try to stop animation
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time.sleep(0.1)
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flipthread.join()
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if len(payload)>0 and payload[0]=='~':
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payload=payload[1:]
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#flipdot.send_textFull(payload,50)
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flipthread=Thread(target=flipdot.send_binimage, args=(payload,64))
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else:
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#flipdot.send_textFull(payload)
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flipthread=Thread(target=flipdot.send_binimage, args=(payload,))
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flipthread.start()
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updateTimeout()
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client.publish("raum2/flipdot/hangman","started")
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mode="hangman"
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elif (mode=="hangman") and (len(payload)>0): #try entered character
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updateTimeout()
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trychar=payload[-1]
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@ -112,16 +146,16 @@ def on_message(client, userdata, msg):
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client.publish("raum2/flipdot/hangman","won")
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elif gamestatus==0: #ended in another way
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client.publish("raum2/flipdot/hangman","ended")
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if payload=="#stop":
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mode="standby"
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mode="standby"
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client.publish("raum2/flipdot/hangman","ended")
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def updateTimeout():
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global timeout
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timeout=int(round(time.time() * 1000))
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#flipdot = FlipdotSender("2001:67c:275c:a9::c", 2323)
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flipdot = FlipdotSender("localhost", 2323)
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@ -150,5 +184,3 @@ while True:
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timeout=0
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time.sleep(2)
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