diff --git a/Adafruit_NeoMatrix.cpp b/Adafruit_NeoMatrix.cpp
new file mode 100644
index 0000000..82860a2
--- /dev/null
+++ b/Adafruit_NeoMatrix.cpp
@@ -0,0 +1,262 @@
+/*-------------------------------------------------------------------------
+ Arduino library to control single and tiled matrices of WS2811- and
+ WS2812-based RGB LED devices such as the Adafruit NeoPixel Shield or
+ displays assembled from NeoPixel strips, making them compatible with
+ the Adafruit_GFX graphics library. Requires both the Adafruit_NeoPixel
+ and Adafruit_GFX libraries.
+
+ Written by Phil Burgess / Paint Your Dragon for Adafruit Industries.
+
+ Adafruit invests time and resources providing this open source code,
+ please support Adafruit and open-source hardware by purchasing products
+ from Adafruit!
+
+ -------------------------------------------------------------------------
+ This file is part of the Adafruit NeoMatrix library.
+
+ NeoMatrix is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation, either version 3 of
+ the License, or (at your option) any later version.
+
+ NeoMatrix is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with NeoMatrix. If not, see
+ .
+ -------------------------------------------------------------------------*/
+
+#include
+#include "Adafruit_NeoMatrix.h"
+#include "gamma.h"
+#ifdef __AVR__
+#include
+#elif defined(ESP8266)
+#include
+#else
+#ifndef pgm_read_byte
+#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
+#endif
+#endif
+
+#ifndef _swap_uint16_t
+#define _swap_uint16_t(a, b) { uint16_t t = a; a = b; b = t; }
+#endif
+
+// Constructor for single matrix:
+Adafruit_NeoMatrix::Adafruit_NeoMatrix(int w, int h, uint8_t pin,
+ uint8_t matrixType, neoPixelType ledType) : Adafruit_GFX(w, h),
+ Adafruit_NeoPixel(w * h, pin, ledType), type(matrixType), matrixWidth(w),
+ matrixHeight(h), tilesX(0), tilesY(0), remapFn(NULL) { }
+
+// Constructor for tiled matrices:
+Adafruit_NeoMatrix::Adafruit_NeoMatrix(uint8_t mW, uint8_t mH, uint8_t tX,
+ uint8_t tY, uint8_t pin, uint8_t matrixType, neoPixelType ledType) :
+ Adafruit_GFX(mW * tX, mH * tY), Adafruit_NeoPixel(mW * mH * tX * tY, pin,
+ ledType), type(matrixType), matrixWidth(mW), matrixHeight(mH), tilesX(tX),
+ tilesY(tY), remapFn(NULL) { }
+
+// Expand 16-bit input color (Adafruit_GFX colorspace) to 24-bit (NeoPixel)
+// (w/gamma adjustment)
+static uint32_t expandColor(uint16_t color) {
+ return ((uint32_t)pgm_read_byte(&gamma5[ color >> 11 ]) << 16) |
+ ((uint32_t)pgm_read_byte(&gamma6[(color >> 5) & 0x3F]) << 8) |
+ pgm_read_byte(&gamma5[ color & 0x1F]);
+}
+
+// Downgrade 24-bit color to 16-bit (add reverse gamma lookup here?)
+uint16_t Adafruit_NeoMatrix::Color(uint8_t r, uint8_t g, uint8_t b) {
+ return ((uint16_t)(r & 0xF8) << 8) |
+ ((uint16_t)(g & 0xFC) << 3) |
+ (b >> 3);
+}
+
+// Pass-through is a kludge that lets you override the current drawing
+// color with a 'raw' RGB (or RGBW) value that's issued directly to
+// pixel(s), side-stepping the 16-bit color limitation of Adafruit_GFX.
+// This is not without some limitations of its own -- for example, it
+// won't work in conjunction with the background color feature when
+// drawing text or bitmaps (you'll just get a solid rect of color),
+// only 'transparent' text/bitmaps. Also, no gamma correction.
+// Remember to UNSET the passthrough color immediately when done with
+// it (call with no value)!
+
+// Pass raw color value to set/enable passthrough
+void Adafruit_NeoMatrix::setPassThruColor(uint32_t c) {
+ passThruColor = c;
+ passThruFlag = true;
+}
+
+// Call without a value to reset (disable passthrough)
+void Adafruit_NeoMatrix::setPassThruColor(void) {
+ passThruFlag = false;
+}
+
+void Adafruit_NeoMatrix::drawPixel(int16_t x, int16_t y, uint16_t color) {
+
+ if ((x < 0) || (y < 0) || (x >= _width) || (y >= _height)) return;
+
+ int16_t t;
+ switch (rotation) {
+ case 1:
+ t = x;
+ x = WIDTH - 1 - y;
+ y = t;
+ break;
+ case 2:
+ x = WIDTH - 1 - x;
+ y = HEIGHT - 1 - y;
+ break;
+ case 3:
+ t = x;
+ x = y;
+ y = HEIGHT - 1 - t;
+ break;
+ }
+
+ int tileOffset = 0, pixelOffset;
+
+ if (remapFn) { // Custom X/Y remapping function
+ pixelOffset = (*remapFn)(x, y);
+ } else { // Standard single matrix or tiled matrices
+
+ uint8_t corner = type & NEO_MATRIX_CORNER;
+ uint16_t minor, major, majorScale;
+
+ if (tilesX) { // Tiled display, multiple matrices
+ uint16_t tile;
+
+ minor = x / matrixWidth; // Tile # X/Y; presume row major to
+ major = y / matrixHeight, // start (will swap later if needed)
+ x = x - (minor * matrixWidth); // Pixel X/Y within tile
+ y = y - (major * matrixHeight); // (-* is less math than modulo)
+
+ // Determine corner of entry, flip axes if needed
+ if (type & NEO_TILE_RIGHT) minor = tilesX - 1 - minor;
+ if (type & NEO_TILE_BOTTOM) major = tilesY - 1 - major;
+
+ // Determine actual major axis of tiling
+ if ((type & NEO_TILE_AXIS) == NEO_TILE_ROWS) {
+ majorScale = tilesX;
+ } else {
+ _swap_uint16_t(major, minor);
+ majorScale = tilesY;
+ }
+
+ // Determine tile number
+ if ((type & NEO_TILE_SEQUENCE) == NEO_TILE_PROGRESSIVE) {
+ // All tiles in same order
+ tile = major * majorScale + minor;
+ } else {
+ // Zigzag; alternate rows change direction. On these rows,
+ // this also flips the starting corner of the matrix for the
+ // pixel math later.
+ if (major & 1) {
+ corner ^= NEO_MATRIX_CORNER;
+ tile = (major + 1) * majorScale - 1 - minor;
+ } else {
+ tile = major * majorScale + minor;
+ }
+ }
+
+ // Index of first pixel in tile
+ tileOffset = tile * matrixWidth * matrixHeight;
+
+ } // else no tiling (handle as single tile)
+
+ // Find pixel number within tile
+ minor = x; // Presume row major to start (will swap later if needed)
+ major = y;
+
+ // Determine corner of entry, flip axes if needed
+ if (corner & NEO_MATRIX_RIGHT) minor = matrixWidth - 1 - minor;
+ if (corner & NEO_MATRIX_BOTTOM) major = matrixHeight - 1 - major;
+
+ // Determine actual major axis of matrix
+ if ((type & NEO_MATRIX_AXIS) == NEO_MATRIX_ROWS) {
+ majorScale = matrixWidth;
+ } else {
+ _swap_uint16_t(major, minor);
+ majorScale = matrixHeight;
+ }
+
+ // Determine pixel number within tile/matrix
+ if ((type & NEO_MATRIX_SEQUENCE) == NEO_MATRIX_PROGRESSIVE) {
+ // All lines in same order
+ pixelOffset = major * majorScale + minor;
+ } else {
+ // Zigzag; alternate rows change direction.
+ if (major & 1) pixelOffset = (major + 1) * majorScale - 1 - minor;
+ else pixelOffset = major * majorScale + minor;
+ }
+ }
+
+ setPixelColor(tileOffset + pixelOffset,
+ passThruFlag ? passThruColor : expandColor(color));
+}
+
+void Adafruit_NeoMatrix::fillScreen(uint16_t color) {
+ uint16_t i, n;
+ uint32_t c;
+
+ c = passThruFlag ? passThruColor : expandColor(color);
+ n = numPixels();
+ for (i = 0; i < n; i++) setPixelColor(i, c);
+}
+
+void Adafruit_NeoMatrix::setRemapFunction(uint16_t (*fn)(uint16_t, uint16_t)) {
+ remapFn = fn;
+}
+
+void Adafruit_NeoMatrix::Update() {
+ if (active)
+ {
+ if ((millis() - lastUpdate) > Interval) // time to update
+ {
+ lastUpdate = millis();
+ // Next Interval step for text scroll
+ Serial.print(scrolltextpos);
+ Serial.print(" - ");
+ Serial.println((8 * scrolltext.length() + 10));
+ scrolltextpos--;
+ int16_t maxpos = 8 * scrolltext.length() + 10;
+ if (scrolltextpos < -(maxpos)) {
+ Serial.println();
+ Serial.print(scrolltextpos);
+ Serial.print(" is smaller than: ");
+ Serial.println(-(maxpos));
+ scrolltextpos = width();
+ }
+ fillScreen(0);
+ setCursor(scrolltextpos, 0);
+ print(scrolltext);
+ show();
+
+ } else {
+ delay(1);
+ }
+ }
+}
+
+void Adafruit_NeoMatrix::ScrollText(String text, uint16_t interval, String color) {
+ Serial.print("Scrolltext triggered: ");
+ Serial.println(text);
+ active = true;
+ Interval = interval;
+ scrolltext = text;
+ scrolltextpos = width();
+ fillScreen(0);
+ setCursor(scrolltextpos, 0);
+ print(scrolltext);
+ if (--scrolltextpos < -(5 * scrolltext.length() + 10)) {
+ scrolltextpos = width();
+ }
+ show();
+}
+
+void Adafruit_NeoMatrix::None() {
+ active = false;
+}
diff --git a/Adafruit_NeoMatrix.h b/Adafruit_NeoMatrix.h
new file mode 100644
index 0000000..e3778a6
--- /dev/null
+++ b/Adafruit_NeoMatrix.h
@@ -0,0 +1,115 @@
+/*--------------------------------------------------------------------
+ This file is part of the Adafruit NeoMatrix library.
+
+ NeoMatrix is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation, either version 3 of
+ the License, or (at your option) any later version.
+
+ NeoMatrix is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with NeoMatrix. If not, see
+ .
+ --------------------------------------------------------------------*/
+
+#ifndef _ADAFRUIT_NEOMATRIX_H_
+#define _ADAFRUIT_NEOMATRIX_H_
+
+#if ARDUINO >= 100
+ #include
+#else
+ #include
+ #include
+#endif
+#include
+#include
+
+// Matrix layout information is passed in the 'matrixType' parameter for
+// each constructor (the parameter immediately following is the LED type
+// from NeoPixel.h).
+
+// These define the layout for a single 'unified' matrix (e.g. one made
+// from NeoPixel strips, or a single NeoPixel shield), or for the pixels
+// within each matrix of a tiled display (e.g. multiple NeoPixel shields).
+
+#define NEO_MATRIX_TOP 0x00 // Pixel 0 is at top of matrix
+#define NEO_MATRIX_BOTTOM 0x01 // Pixel 0 is at bottom of matrix
+#define NEO_MATRIX_LEFT 0x00 // Pixel 0 is at left of matrix
+#define NEO_MATRIX_RIGHT 0x02 // Pixel 0 is at right of matrix
+#define NEO_MATRIX_CORNER 0x03 // Bitmask for pixel 0 matrix corner
+#define NEO_MATRIX_ROWS 0x00 // Matrix is row major (horizontal)
+#define NEO_MATRIX_COLUMNS 0x04 // Matrix is column major (vertical)
+#define NEO_MATRIX_AXIS 0x04 // Bitmask for row/column layout
+#define NEO_MATRIX_PROGRESSIVE 0x00 // Same pixel order across each line
+#define NEO_MATRIX_ZIGZAG 0x08 // Pixel order reverses between lines
+#define NEO_MATRIX_SEQUENCE 0x08 // Bitmask for pixel line order
+
+// These apply only to tiled displays (multiple matrices):
+
+#define NEO_TILE_TOP 0x00 // First tile is at top of matrix
+#define NEO_TILE_BOTTOM 0x10 // First tile is at bottom of matrix
+#define NEO_TILE_LEFT 0x00 // First tile is at left of matrix
+#define NEO_TILE_RIGHT 0x20 // First tile is at right of matrix
+#define NEO_TILE_CORNER 0x30 // Bitmask for first tile corner
+#define NEO_TILE_ROWS 0x00 // Tiles ordered in rows
+#define NEO_TILE_COLUMNS 0x40 // Tiles ordered in columns
+#define NEO_TILE_AXIS 0x40 // Bitmask for tile H/V orientation
+#define NEO_TILE_PROGRESSIVE 0x00 // Same tile order across each line
+#define NEO_TILE_ZIGZAG 0x80 // Tile order reverses between lines
+#define NEO_TILE_SEQUENCE 0x80 // Bitmask for tile line order
+
+class Adafruit_NeoMatrix : public Adafruit_GFX, public Adafruit_NeoPixel {
+
+ public:
+
+ // Constructor for single matrix:
+ Adafruit_NeoMatrix(int w, int h, uint8_t pin = 6,
+ uint8_t matrixType = NEO_MATRIX_TOP + NEO_MATRIX_LEFT + NEO_MATRIX_ROWS,
+ neoPixelType ledType = NEO_GRB + NEO_KHZ800);
+
+ // Constructor for tiled matrices:
+ Adafruit_NeoMatrix(uint8_t matrixW, uint8_t matrixH, uint8_t tX,
+ uint8_t tY, uint8_t pin = 6,
+ uint8_t matrixType = NEO_MATRIX_TOP + NEO_MATRIX_LEFT + NEO_MATRIX_ROWS +
+ NEO_TILE_TOP + NEO_TILE_LEFT + NEO_TILE_ROWS,
+ neoPixelType ledType = NEO_GRB + NEO_KHZ800);
+
+ void
+ drawPixel(int16_t x, int16_t y, uint16_t color),
+ fillScreen(uint16_t color),
+ setPassThruColor(uint32_t c),
+ setPassThruColor(void),
+ setRemapFunction(uint16_t (*fn)(uint16_t, uint16_t)),
+ Update(),
+ None(),
+ ScrollText(String text, uint16_t Interval = 60, String color);
+
+ static uint16_t
+ Color(uint8_t r, uint8_t g, uint8_t b);
+
+ boolean active = false;
+
+ private:
+
+ const uint8_t
+ type;
+ const uint8_t
+ matrixWidth, matrixHeight, tilesX, tilesY;
+ uint16_t
+ (*remapFn)(uint16_t x, uint16_t y);
+
+ uint32_t passThruColor;
+ boolean passThruFlag = false;
+ String scrolltext;
+ int16_t scrolltextpos;
+
+ uint16_t Interval; // milliseconds between updates
+ uint16_t lastUpdate; // last update of position
+
+};
+
+#endif // _ADAFRUIT_NEOMATRIX_H_
diff --git a/gamma.h b/gamma.h
new file mode 100644
index 0000000..0605c4e
--- /dev/null
+++ b/gamma.h
@@ -0,0 +1,30 @@
+#ifndef _GAMMA_H_
+#define _GAMMA_H_
+
+#ifdef __AVR
+ #include
+#elif defined(ESP8266)
+ #include
+#else
+ #ifndef PROGMEM
+ #define PROGMEM
+ #endif
+#endif
+
+static const uint8_t PROGMEM
+ gamma5[] = {
+ 0x00,0x01,0x02,0x03,0x05,0x07,0x09,0x0b,
+ 0x0e,0x11,0x14,0x18,0x1d,0x22,0x28,0x2e,
+ 0x36,0x3d,0x46,0x4f,0x59,0x64,0x6f,0x7c,
+ 0x89,0x97,0xa6,0xb6,0xc7,0xd9,0xeb,0xff },
+ gamma6[] = {
+ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x08,
+ 0x09,0x0a,0x0b,0x0d,0x0e,0x10,0x12,0x13,
+ 0x15,0x17,0x19,0x1b,0x1d,0x20,0x22,0x25,
+ 0x27,0x2a,0x2d,0x30,0x33,0x37,0x3a,0x3e,
+ 0x41,0x45,0x49,0x4d,0x52,0x56,0x5b,0x5f,
+ 0x64,0x69,0x6e,0x74,0x79,0x7f,0x85,0x8b,
+ 0x91,0x97,0x9d,0xa4,0xab,0xb2,0xb9,0xc0,
+ 0xc7,0xcf,0xd6,0xde,0xe6,0xee,0xf7,0xff };
+
+#endif // _GAMMA_H_