move project to platformio, untested
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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@ -0,0 +1,23 @@
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini]
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platform = espressif8266 @ 2.5.0 #using old esp version, because of "obsolete API, use ::begin(WiFiClient, url)" error. Try again if fix available in platformio over vscode
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board = d1_mini
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framework = arduino
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monitor_port = /dev/ttyUSB0
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monitor_speed = 115200
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lib_deps =
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ArduinoJson@6.16.1 #dependency of homie. using older version because of "ambiguous overload for operator|" error
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Homie@3.0.0
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thomasfredericks/Bounce2@^2.71
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@ -1,3 +1,4 @@
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#include<Arduino.h>
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#include<Homie.h>
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#include<ArduinoOTA.h>
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@ -24,6 +25,25 @@
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#define FW_VERSION "1.0.1"
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bool fluorescentHandler(const HomieRange& range, const String& value);
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void resetLamp1();
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void resetLamp0();
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void loopHandler();
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void output();
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bool lamp1Handler(const HomieRange& range, const String& value);
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bool lamp0Handler(const HomieRange& range, const String& value);
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bool lampHandler(const HomieRange& range, const String& value);
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bool fluorescent1QualityHandler(const HomieRange& range, const String& value);
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bool fluorescent0QualityHandler(const HomieRange& range, const String& value);
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bool fluorescentQualityHandler(const HomieRange& range, const String& value);
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bool fluorescent1Handler_change(String value);
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bool fluorescent1Handler(const HomieRange& range, const String& value);
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bool fluorescent0Handler_change(String value);
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bool fluorescent0Handler(const HomieRange& range, const String& value);
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int lamp0e=0;
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int lamp0=0;
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int lamp1e=0;
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@ -65,8 +85,8 @@ int tempincreasemax1=10; //the higher the faster lightup
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bool lastSensorValue = false;
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HomieNode lightNode("lamp", "lamp");
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HomieNode sensorNode("sensor", "sensor");
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HomieNode lightNode("lamp", "lamp", "lamp");
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HomieNode sensorNode("sensor", "sensor","sensor");
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Bounce debouncer = Bounce();
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Bounce debouncer_btn0 = Bounce();
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@ -132,6 +152,7 @@ bool fluorescent1Handler_change(String value){
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}
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void resetLamp0(){
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fluorescent0Active = false; //set effect off
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fluorescent0LastActivated = millis();
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return true;
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}
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bool lamp1Handler(const HomieRange& range, const String& value) {
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Homie.getLogger() << "lamp1 " << ": " << value << endl;
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lamp1 = value.toInt();
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