add fps output
This commit is contained in:
parent
9519e9b876
commit
21733b6c6c
|
@ -32,8 +32,7 @@ class FlipdotSim():
|
|||
self.udpHostSocket = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM)
|
||||
self.udpHostSocket.bind(("", self.udpPort))
|
||||
|
||||
self.timesincelastpacket=time.time()
|
||||
self.timelastcalculation=0
|
||||
self.time_receivedpacket=0
|
||||
|
||||
self.bitsneeded=self.imageSize[0]*self.imageSize[1]*self.bitsperpixel
|
||||
|
||||
|
@ -46,11 +45,13 @@ class FlipdotSim():
|
|||
try:
|
||||
while True:
|
||||
rawData = self.udpHostSocket.recv(4096*2)
|
||||
blafoo=time.time()
|
||||
_fps=1/(time.time()-self.time_receivedpacket)
|
||||
self.time_receivedpacket=time.time()
|
||||
|
||||
self.flipdotMatrixSimulatorWidget.showFromRawData(rawData) #send to simulator display
|
||||
calctime=time.time()-blafoo
|
||||
print(str(round(calctime,4))+"s, FPS="+str(round(1/calctime,2))) #calculate time it took for calculation and drawing
|
||||
|
||||
calctime=time.time()-self.time_receivedpacket
|
||||
print(str(round(calctime,4))+"s, maxFPS="+str(round(1/calctime,2))+", actual FPS="+str(round(_fps,2))) #calculate time it took for calculation and drawing
|
||||
|
||||
finally:
|
||||
self.udpHostSocket.close()
|
||||
|
|
|
@ -9,14 +9,17 @@ matrix = MatrixSender(udphost="localhost", udpport=2323, img_size=(160,24*6), bi
|
|||
|
||||
|
||||
if __name__ == '__main__':
|
||||
_fps=0
|
||||
_time_startsending=0
|
||||
|
||||
im = Image.new("RGBA", matrix._img_size, MatrixSender.C_BLACK) #create image
|
||||
draw = ImageDraw.Draw(im) #get draw instance
|
||||
|
||||
|
||||
ball_pos=np.array((20,20))
|
||||
ball_size=10
|
||||
ball_vel=np.array((-5,5))
|
||||
|
||||
|
||||
while(True):
|
||||
#------- Update Movements ------
|
||||
#move ball
|
||||
|
@ -34,10 +37,11 @@ if __name__ == '__main__':
|
|||
#draw ball
|
||||
draw.ellipse((ball_pos[0]-ball_size/2,ball_pos[1]-ball_size/2,ball_pos[0]+ball_size/2,ball_pos[1]+ball_size/2,),fill=(255,255,255))
|
||||
|
||||
_fps=1/(time.time()-_time_startsending)
|
||||
_time_startsending=time.time()
|
||||
matrix.send(im) #construct udp packet and send to matrix
|
||||
_time_endsending=time.time()
|
||||
|
||||
print("Sendtime="+str(round(_time_endsending-_time_startsending,4))+"s, FPS="+str(round(1/(_time_endsending-_time_startsending),2)))
|
||||
print("Sendtime="+str(round(_time_endsending-_time_startsending,4))+"s, maxFPS="+str(round(1/(_time_endsending-_time_startsending),2))+", actual FPS="+str(round(_fps,2)))
|
||||
|
||||
time.sleep(.1) #wait
|
||||
#time.sleep(.1) #wait
|
||||
|
|
Loading…
Reference in New Issue