changed game behaviour
This commit is contained in:
parent
6e81052e38
commit
b388cce5f0
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@ -13,29 +13,33 @@ public class TestClass {
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public static void main(String args[]) throws InterruptedException {
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public static void main(String args[]) throws InterruptedException {
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IRelaisboard board = new Relaisboard("/dev/ttyUSB0");
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IRelaisboard relaisboard = new Relaisboard("/dev/ttyUSB0");
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board.open();
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relaisboard.open();
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/*
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/*
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board.setRelais(1,false);
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relaisboard.setRelais(1,false);
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//board.setRelais(1, true);
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//relaisboard.setRelais(1, true);
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board.toggleRelais(1, 500);
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relaisboard.toggleRelais(1, 500);
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Thread.sleep(1000);
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Thread.sleep(1000);
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board.toggleRelais(1, 500);
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relaisboard.toggleRelais(1, 500);
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Thread.sleep(1000);
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Thread.sleep(1000);
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board.toggleRelais(1, 500);
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relaisboard.toggleRelais(1, 500);
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//board.setRelais(1, false);
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//relaisboard.setRelais(1, false);
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Thread.sleep(4000); */
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Thread.sleep(4000); */
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board.blinkRelais(2, 500, 6); // hint Button
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//relaisboard.blinkRelais(2, 500, 6);
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relaisboard.toggleRelais(0, 300);
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relaisboard.toggleRelais(1, 600);
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relaisboard.toggleRelais(2, 1000);
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relaisboard.toggleRelais(3, 10000);
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Thread.sleep(6000);
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Thread.sleep(11000);
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board.close();
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relaisboard.close();
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}
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}
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@ -18,6 +18,7 @@ public class Relaisboard implements IRelaisboard {
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}
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}
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private void sendData(final int relais, final boolean state) {
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private void sendData(final int relais, final boolean state) {
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synchronized (outputStream) {
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if(relais >= 0 && relais < 8 && outputStream != null) {
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if(relais >= 0 && relais < 8 && outputStream != null) {
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char charsOff[] = { 'a','b','c','d','e','f','g','h' };
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char charsOff[] = { 'a','b','c','d','e','f','g','h' };
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char charsOn[] = { 'A','B','C','D','E','F','G','H' };
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char charsOn[] = { 'A','B','C','D','E','F','G','H' };
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@ -35,6 +36,7 @@ public class Relaisboard implements IRelaisboard {
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}
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}
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}
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}
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}
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}
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}
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@Override
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@Override
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@ -96,7 +98,6 @@ public class Relaisboard implements IRelaisboard {
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public void setRelais(final int relais, final boolean state) {
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public void setRelais(final int relais, final boolean state) {
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if(!serialPortGeoeffnet) return;
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if(!serialPortGeoeffnet) return;
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synchronized (mLock) {
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Runnable r = new Runnable() {
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Runnable r = new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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@ -106,13 +107,11 @@ public class Relaisboard implements IRelaisboard {
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new Thread(r).start();
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new Thread(r).start();
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}
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}
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}
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@Override
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@Override
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public void toggleRelais(final int relais, final int milliseconds) {
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public void toggleRelais(final int relais, final int milliseconds) {
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if(!serialPortGeoeffnet) return;
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if(!serialPortGeoeffnet) return;
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synchronized (mLock) {
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Runnable r = new Runnable() {
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Runnable r = new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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@ -130,13 +129,11 @@ public class Relaisboard implements IRelaisboard {
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new Thread(r).start();
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new Thread(r).start();
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}
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}
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}
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@Override
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@Override
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public void blinkRelais(final int relais, final int pause, final int count) {
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public void blinkRelais(final int relais, final int pause, final int count) {
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if(!serialPortGeoeffnet) return;
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if(!serialPortGeoeffnet) return;
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synchronized (mLock) {
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Runnable r = new Runnable() {
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Runnable r = new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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@ -165,4 +162,3 @@ public class Relaisboard implements IRelaisboard {
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new Thread(r).start();
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new Thread(r).start();
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}
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}
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}
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}
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}
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@ -8,6 +8,7 @@ public interface IStatemachine {
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int getStateChangeCounter();
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int getStateChangeCounter();
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void handleInput(char input);
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void handleInput(char input);
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int getTimerSecondsLast();
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int getTimerSecondsLast();
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int getTimerSeconds();
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void startTimer(int seconds);
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void startTimer(int seconds);
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@ -19,7 +19,8 @@ public class Statemachine implements IStatemachine {
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TABLE_GAME_SIX,
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TABLE_GAME_SIX,
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TABLE_GAME_DONE,
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TABLE_GAME_DONE,
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ROKET_STARTED,
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ROKET_STARTED,
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ROKET_DONE
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ROKET_DONE,
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LOOSED
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}
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}
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private final char RESET = '1';
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private final char RESET = '1';
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@ -37,6 +38,7 @@ public class Statemachine implements IStatemachine {
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private int stateChangeCounter;
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private int stateChangeCounter;
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private state currentState;
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private state currentState;
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private int timertSecondsLast;
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private int timertSecondsLast;
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private int timertSeconds;
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public Statemachine() {
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public Statemachine() {
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@ -82,8 +84,6 @@ public class Statemachine implements IStatemachine {
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if( newState != currentState ) {
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if( newState != currentState ) {
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stateChangeCounter++;
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stateChangeCounter++;
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Logger.sLog("newState = " + newState);
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currentState = newState;
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currentState = newState;
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onStateChanged();
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onStateChanged();
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}
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}
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@ -96,23 +96,27 @@ public class Statemachine implements IStatemachine {
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return timertSecondsLast / 10;
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return timertSecondsLast / 10;
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}
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}
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@Override
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public int getTimerSeconds() {
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return timertSeconds / 10;
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}
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@Override
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@Override
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public void startTimer(int seconds) {
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public void startTimer(int seconds) {
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Logger.sLog("starting timer");
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timertSecondsLast = seconds*10;
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timertSecondsLast = seconds*10;
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timertSeconds = seconds*10;
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scheduleTimer();
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scheduleTimer();
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}
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}
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@Override
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@Override
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public void stopTimer() {
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public void stopTimer() {
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Logger.sLog("stopping timer");
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if(timer != null) timer.cancel();
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if(timer != null) timer.cancel();
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timertSecondsLast = 0;
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timertSecondsLast = 0;
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timertSeconds = 0;
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}
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}
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@Override
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@Override
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public void pauseTimer(boolean pause) {
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public void pauseTimer(boolean pause) {
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Logger.sLog("pausing timer: " + pause);
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if(pause) {
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if(pause) {
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if(timer != null) timer.cancel();
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if(timer != null) timer.cancel();
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} else {
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} else {
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@ -13,6 +13,7 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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private IBuntiClient bunti;
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private IBuntiClient bunti;
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private IMPDController mpdController;
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private IMPDController mpdController;
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private IRelaisboard relaisboard;
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private IRelaisboard relaisboard;
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private int gamerRating = 3;
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public TheGame(IGuiControl guiControl) {
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public TheGame(IGuiControl guiControl) {
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this.guiControl = guiControl;
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this.guiControl = guiControl;
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@ -36,6 +37,12 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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relaisboard.toggleRelais(2, 2000);
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relaisboard.toggleRelais(2, 2000);
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}
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}
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private void rate(int rating) {
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gamerRating += rating;
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if(gamerRating > 5) gamerRating = 5;
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if(gamerRating < 1) gamerRating = 1;
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}
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/**
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/**
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* Event listener for state change events from statemachine
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* Event listener for state change events from statemachine
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@ -48,6 +55,7 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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switch (newState) {
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switch (newState) {
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case IDLE:
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case IDLE:
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gamerRating = 3;
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machine.stopTimer();
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machine.stopTimer();
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guiControl.setExtra("");
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guiControl.setExtra("");
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guiControl.setWall("");
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guiControl.setWall("");
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@ -79,12 +87,12 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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mpdController.playSong("K2", "Der Berg Ruft");
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mpdController.playSong("K2", "Der Berg Ruft");
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bunti.setLampel(true,false,false);
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bunti.setLampel(true,false,false);
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bunti.setPar56(255,0,100);
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bunti.setPar56(20,0,100);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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break;
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break;
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case TABLE_GAME_TWO:
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case TABLE_GAME_TWO:
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bunti.setLampel(false,true,false);
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bunti.setLampel(false,true,false);
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bunti.setPar56(255,0,100);
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bunti.setPar56(100,0,100);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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break;
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break;
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@ -100,48 +108,58 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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bunti.setLampel(false,true,false);
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bunti.setLampel(false,true,false);
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bunti.setPar56(255,55,0);
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bunti.setPar56(200,100,0);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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break;
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break;
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case TABLE_GAME_FIVE:
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case TABLE_GAME_FIVE:
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bunti.setLampel(false,true,false);
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bunti.setLampel(false,true,false);
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bunti.setPar56(255,75,0);
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bunti.setPar56(150,150,0);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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break;
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break;
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case TABLE_GAME_SIX:
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case TABLE_GAME_SIX:
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mpdController.setVolume(60);
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//mpdController.setVolume(60);
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mpdController.playSong("Zlatko & Jürgen","Großer Bruder");
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//mpdController.playSong("Zlatko & Jürgen","Großer Bruder");
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bunti.setLampel(false,true,false);
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bunti.setLampel(false,true,false);
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bunti.setPar56(255,100,0);
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bunti.setPar56(100,200,0);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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break;
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break;
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case TABLE_GAME_DONE:
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case TABLE_GAME_DONE:
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bunti.setLampel(false,false,true);
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bunti.setLampel(false,false,true);
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bunti.setPar56(255,100,0);
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bunti.setPar56(100,255,0);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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machine.pauseTimer(true);
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machine.pauseTimer(true);
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// spieler haben 8 Minuten, wenn sie es in weniger als 4 minuten schaffen
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// gibts +1, in weniger als 2 minuten gibts +2
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if(machine.getTimerSecondsLast() >= 6*60 ) {
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rate(2);
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} else if(machine.getTimerSecondsLast() > 4*60) {
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rate(1);
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}
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if(machine.getStateChangeCounter() > 100) {
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rate(-1);
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}
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sayScore();
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sayScore();
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relaisboard.blinkRelais(2, 500, 6); // hint Button
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relaisboard.blinkRelais(2, 700, 6); // hint Button
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break;
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break;
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case ROKET_STARTED:
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case ROKET_STARTED:
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mpdController.setVolume(50);
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mpdController.setVolume(50);
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mpdController.playSong("The Underdog Project", "Summer Jam");
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mpdController.playSong("The Underdog Project", "Summer Jam");
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bunti.setLampel(false,false,true);
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bunti.setLampel(false,false,true);
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bunti.setPar56(0, 255, 0);
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bunti.setPar56(0, 255, 0);
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ircClient.say("table game complete, r0kets now");
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ircClient.say("table game complete, r0kets now");
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relaisboard.toggleRelais(0, 300);
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relaisboard.toggleRelais(0, 300);
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relaisboard.toggleRelais(3, 10000);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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machine.startTimer(7*60);
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machine.startTimer(7*60);
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@ -150,12 +168,22 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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mpdController.setVolume(50);
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mpdController.setVolume(50);
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mpdController.playSong("Coldplay", "Amsterdam");
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mpdController.playSong("Coldplay", "Amsterdam");
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bunti.setLampel(true,true,true);
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bunti.setLampel(true,true,true);
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bunti.setPar56(255, 196, 0);
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bunti.setPar56(255, 196, 0);
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guiControl.showCountDown(true);
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guiControl.showCountDown(true);
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machine.pauseTimer(true);
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machine.pauseTimer(true);
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// spieler haben 7 Minuten, wenn sie es in weniger als 4 minuten schaffen
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// gibts +1, in weniger als 2 minuten gibts +2
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if(machine.getTimerSecondsLast() >= 5*60 ) {
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rate(2);
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} else if(machine.getTimerSecondsLast() > 3*60) {
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rate(1);
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}
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sayScore();
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break;
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break;
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}
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}
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@ -164,7 +192,16 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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@Override
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@Override
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public void timerTick(int tsecondsLeft) {
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public void timerTick(int tsecondsLeft) {
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guiControl.setCountDown(tsecondsLeft);
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guiControl.setCountDown(tsecondsLeft);
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if(tsecondsLeft == 0) ircClient.say("timer expired");
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if(tsecondsLeft == 0) {
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ircClient.say("timer expired");
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Statemachine.state bla = machine.getCurrentState();
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if( bla != Statemachine.state.TABLE_GAME_DONE &&
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bla != Statemachine.state.ROKET_DONE ) {
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rate(-2);
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sayScore();
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}
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}
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}
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}
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@ -305,19 +342,19 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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} else {
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} else {
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ircClient.say("dafuq?");
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ircClient.say("dafuq?");
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}
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}
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}
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}
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private void sayScore() {
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private void sayScore() {
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ircClient.say("stateChangeCounter: " + machine.getStateChangeCounter());
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ircClient.say("stateChangeCounter: " + machine.getStateChangeCounter());
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// ircClient.say("timerlast: " + machine.getTimerSecondsLast());
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int seconds = machine.getTimerSecondsLast();
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int seconds = machine.getTimerSecondsLast();
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int seconds1 = machine.getTimerSeconds();
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int mins = seconds / 60;
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int mins = seconds / 60;
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int secs = seconds % 60;
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int secs = seconds % 60;
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ircClient.say(" " + mins + ":" + secs + "");
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int mins1 = seconds1 / 60;
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int secs1 = seconds1 % 60;
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ircClient.say("time " + mins1 + ":" + secs1 + " last: " + mins + ":" + secs + "");
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ircClient.say("gamerRating: " + gamerRating);
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}
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}
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||||||
|
|
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@ -55,7 +55,6 @@ public class MainGui extends JFrame implements IGuiControl {
|
||||||
double percentile = ((tseconds-100.0)/300.0);
|
double percentile = ((tseconds-100.0)/300.0);
|
||||||
double red = 255.0 - percentile * 255.0;
|
double red = 255.0 - percentile * 255.0;
|
||||||
double green = 255.0 - red;
|
double green = 255.0 - red;
|
||||||
double blue = percentile * 100.0;
|
|
||||||
|
|
||||||
// System.out.println("red= " + red + " green=" + green + " blue="+blue);
|
// System.out.println("red= " + red + " green=" + green + " blue="+blue);
|
||||||
|
|
||||||
|
@ -63,14 +62,12 @@ public class MainGui extends JFrame implements IGuiControl {
|
||||||
if(red < 0) red = 0;
|
if(red < 0) red = 0;
|
||||||
if(green > 255) green = 255;
|
if(green > 255) green = 255;
|
||||||
if(green < 0) green = 0;
|
if(green < 0) green = 0;
|
||||||
if(blue > 255) blue = 255;
|
|
||||||
if(blue < 0) blue = 0;
|
|
||||||
|
|
||||||
Color fColor = new Color((int)red,(int)green, (int)blue);
|
Color fColor = new Color((int)red,(int)green, 0);
|
||||||
countDown.setForeground(fColor);
|
countDown.setForeground(fColor);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
countDown.setForeground(new Color(0x00, 190, 100));
|
countDown.setForeground(new Color(42, 190, 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -87,7 +84,7 @@ public class MainGui extends JFrame implements IGuiControl {
|
||||||
|
|
||||||
Font wallFont = new Font("Arcade Interlaced", Font.PLAIN, 66);
|
Font wallFont = new Font("Arcade Interlaced", Font.PLAIN, 66);
|
||||||
Font lowerFont = new Font("Arcade Interlaced", Font.PLAIN, 80);
|
Font lowerFont = new Font("Arcade Interlaced", Font.PLAIN, 80);
|
||||||
Color fontColor = new Color(0x00, 190, 100);
|
Color fontColor = new Color(42, 190, 0);
|
||||||
|
|
||||||
textWall.setFont(wallFont);
|
textWall.setFont(wallFont);
|
||||||
textWall.setForeground(fontColor);
|
textWall.setForeground(fontColor);
|
||||||
|
|
Loading…
Reference in New Issue