renderer now works with >8px fonts and proportional width fonts
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parent
32fe82eff9
commit
cf27356102
26
lcd/render.c
26
lcd/render.c
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@ -12,26 +12,29 @@ int DoChar(int sx, int sy, char c){
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int x;
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int y;
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/* how many bytes is it high? */
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char height=(font->u8Height-1)/8+1;
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/* "real" coordinates. Our physical display is upside down */
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int rx=RESX-sx-1;
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int ry=RESY-sy-font->u8Height;
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/* how many bytes is it high? */
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char height=(font->u8Height-1)/8+1;
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// int ry=RESY-sy-height*8;
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/* Does this font provide this character? */
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if(c<font->u8FirstChar || c>font->u8LastChar)
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c=font->u8FirstChar+1; // error
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/* starting offset into character source data */
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int off,width;
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int off,width,blank;
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if(font->u8Width==0){
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off=font->charInfo[c-font->u8FirstChar].offset;
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width=font->charInfo[c-font->u8FirstChar].widthBits;
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// width=(font->charInfo[c-font->u8FirstChar].offset-off)/8;
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blank=1;
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}else{
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off=(c-font->u8FirstChar)*font->u8Width*height;
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width=font->u8Width;
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blank=0;
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};
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/* raw character data */
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@ -56,19 +59,14 @@ int DoChar(int sx, int sy, char c){
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if(y==0){
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mask=mask>>(yoff);
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} else if(y==height){
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if(font->u8Height==6)
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mask=252;
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if(font->u8Height==10)
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mask=192;
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if(font->u8Height==16)
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mask=255;
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mask=mask<<((8-(font->u8Height%8))%8);
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mask=mask<<(8-yoff);
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};
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if(font_direction==FONT_DIR_LTR)
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flip(mask);
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for(x=0;x<font->u8Width;x++){
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for(x=0;x<width;x++){
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unsigned char b1,b2;
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if(y==0)
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b1=0;
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@ -86,8 +84,12 @@ int DoChar(int sx, int sy, char c){
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buffer[(rx+dmul*x)+(yidx+y)*RESX]&=~mask;
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buffer[(rx+dmul*x)+(yidx+y)*RESX]|=byte;
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};
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if(blank){
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buffer[(rx+dmul*x)+(yidx+y)*RESX]&=~mask;
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};
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return sx-dmul*x;
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};
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return sx-dmul*(x+blank);
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};
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int DoString(int sx, int sy, char *s){
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