rename random() to getRandom(), just to please you.
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@ -21,7 +21,7 @@ elem_t coeff_b, base_x, base_y;
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unsigned char rnd1()
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unsigned char rnd1()
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{
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{
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return random() & 0xFF;
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return getRandom() & 0xFF;
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}
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}
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@ -19,7 +19,7 @@ void randomInit(void)
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xxtea_encode_words(state, STATE_SIZE, I);
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xxtea_encode_words(state, STATE_SIZE, I);
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}
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}
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uint32_t random(void)
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uint32_t getRandom(void)
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{
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{
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xxtea_encode_words(state, STATE_SIZE, I);
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xxtea_encode_words(state, STATE_SIZE, I);
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return state[0];
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return state[0];
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@ -2,6 +2,6 @@
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#define _RANDOM_H_
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#define _RANDOM_H_
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void randomInit(void);
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void randomInit(void);
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uint32_t random(void);
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uint32_t getRandom(void);
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#endif
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#endif
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@ -12,7 +12,7 @@ void rftransfer_send(uint16_t size, uint8_t *data)
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buf[1] = size >> 8;
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buf[1] = size >> 8;
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buf[2] = size & 0xFF;
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buf[2] = size & 0xFF;
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uint16_t rand = random() & 0xFFFF;
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uint16_t rand = getRandom() & 0xFFFF;
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buf[3] = rand >> 8;
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buf[3] = rand >> 8;
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buf[4] = rand & 0xFF;
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buf[4] = rand & 0xFF;
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