/* Copyright (c) 2010 Jan Lieven * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include "../config.h" #include "../pixel.h" #include "../util.h" #include "../random/prng.h" #if (UNUMCOLS <= (UCHAR_MAX / 2)) && (UNUMROWS <= (UCHAR_MAX / 2)) typedef unsigned char coord_t; #else typedef unsigned int coord_t; #endif #define P (1u) #define NX (UNUM_COLS - 1u) #define NY (UNUM_ROWS - 1u) static coord_t const xdcomp[] = {0, P, 0, NX}; static coord_t const ydcomp[] = {P, 0, NY, 0}; typedef struct ant_s { coord_t x, y; coord_t ox, oy; /* Used to set old pixels to brightness 2 */ unsigned char vector_index; } ant_t; void ltn_ant() { clear_screen(0); ant_t ant; unsigned int cycles = 500; /* Random start position and direction */ ant.x = random8() % UNUM_COLS; ant.y = random8() % UNUM_ROWS; /* Make sure we do have a valid vector */ ant.vector_index = random8() % 4u; ant.ox = ant.x; ant.oy = ant.y; while(cycles != 0) { /* If the pixel is not set turn it on */ if(get_pixel((pixel) {ant.x, ant.y}) == 0) { setpixel((pixel) {ant.x, ant.y}, 3); // turn right ant.vector_index = (ant.vector_index + 1u) % 8u; /* Lets the last pixel be darker than the latest */ if((ant.ox != ant.x) || (ant.oy != ant.y)) setpixel((pixel) {ant.ox, ant.oy}, 2); ant.ox = ant.x; ant.oy = ant.y; } else { setpixel((pixel) {ant.x, ant.y}, 0); // turn left ant.vector_index = (ant.vector_index + 3u) % 8u; } wait(100); /* Playing field is modeled after a torus */ ant.x = (coord_t)(ant.x + xdcomp[ant.vector_index]) % UNUM_COLS; ant.y = (coord_t)(ant.y + ydcomp[ant.vector_index]) % UNUM_ROWS; cycles--; } wait(300); }