#include "rebound.h" #include static uint8_t rbpos; uint8_t rebound_getpos () { return (rbpos + (REBOUND_SIZE / 2)); } void rebound_init() { rbpos = (NUM_ROWS / 2) - (REBOUND_SIZE / 2); rebound_draw(); } void rebound_draw () { uint8_t i; for (i=rbpos;i