Added Langton\'s Ant to animations + some whitespace fun.
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@ -29,4 +29,8 @@ ifeq ($(ANIMATION_BREAKOUT),y)
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SRC += breakout_demo.c
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SRC += breakout_demo.c
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endif
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endif
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ifeq ($(ANIMATION_LTN_ANT),y)
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SRC += ltn_ant.c
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endif
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include $(TOPDIR)/rules.mk
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include $(TOPDIR)/rules.mk
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@ -76,6 +76,7 @@ comment "Animations"
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dep_bool "Game of Life" ANIMATION_GAMEOFLIFE $RANDOM_SUPPORT
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dep_bool "Game of Life" ANIMATION_GAMEOFLIFE $RANDOM_SUPPORT
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dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT
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dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT
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bool "M Herweg" ANIMATION_MHERWEG
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bool "M Herweg" ANIMATION_MHERWEG
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bool "Langton Ant" ANIMATION_LTN_ANT $RANDOM_SUPPORT
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comment "Special Animations"
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comment "Special Animations"
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bool "Test Animations" ANIMATION_TESTS
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bool "Test Animations" ANIMATION_TESTS
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@ -10,6 +10,7 @@
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#include "animations/stonefly.h"
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#include "animations/stonefly.h"
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#include "animations/flyingdots.h"
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#include "animations/flyingdots.h"
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#include "animations/breakout_demo.h"
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#include "animations/breakout_demo.h"
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#include "animations/ltn_ant.h"
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#include "borg_hw/borg_hw.h"
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#include "borg_hw/borg_hw.h"
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#include "can/borg_can.h"
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#include "can/borg_can.h"
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#include "random/prng.h"
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#include "random/prng.h"
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@ -135,6 +136,12 @@ void display_loop(){
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break;
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break;
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#endif
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#endif
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#ifdef ANIMATION_LTN_ANT
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case 14:
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ltn_ant();
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break;
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#endif
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#ifdef ANIMATION_TESTS
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#ifdef ANIMATION_TESTS
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case 31:
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case 31:
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test_level1();
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test_level1();
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