added number of rounds specifier for matrix, updated default profiles

This commit is contained in:
Hans-Gert Dahmen 2011-10-28 23:42:20 +00:00
parent d738d36c16
commit ceffdd6bbf
4 changed files with 28 additions and 16 deletions

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@ -18,7 +18,8 @@ comment "Animations"
endmenu endmenu
dep_bool_menu "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT dep_bool_menu "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT
int "Number of streamers" STREAMER_NUM 30 int "Number of streamers" MATRIX_STREAMER_NUM 30
int "Run for this number of rounds" MATRIX_CYCLES 500
endmenu endmenu
dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT

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@ -1,10 +1,16 @@
#include "../config.h" #include "../config.h"
#include <stdint.h> #include <stdint.h>
#include "../random/prng.h" #include "../random/prng.h"
#include "../pixel.h" #include "../pixel.h"
#include "../util.h" #include "../util.h"
#ifndef MATRIX_CYCLES
#define MATRIX_CYCLES 500
#endif
#ifndef MATRIX_STREAMER_NUM
#define MATRIX_STREAMER_NUM 30
#endif
typedef struct{ typedef struct{
pixel start; pixel start;
@ -31,8 +37,8 @@ inline static void set_bright(pixel_matrix_t *matrix, uint8_t x, uint8_t y, uint
} }
void matrix() { void matrix() {
unsigned int counter = 500; /* run 500 cycles */ unsigned int counter = MATRIX_CYCLES;
streamer streamers[STREAMER_NUM]; streamer streamers[MATRIX_STREAMER_NUM];
pixel_matrix_t matrix_bright; pixel_matrix_t matrix_bright;
unsigned char x, y; unsigned char x, y;
unsigned char index = 0; unsigned char index = 0;
@ -45,10 +51,10 @@ void matrix() {
for(x=0;x<NUM_COLS;x++) for(x=0;x<NUM_COLS;x++)
for(y=0;y<NUM_ROWS/4;y++) for(y=0;y<NUM_ROWS/4;y++)
matrix_bright[x][y]=0; matrix_bright[x][y]=0;
for(i=0;i<streamer_num;i++){ for(i=0;i<streamer_num;i++){
streamer str = streamers[i]; streamer str = streamers[i];
unsigned char bright = 0xFF; draw = 0; unsigned char bright = 0xFF; draw = 0;
for(j=(str.len/8);j!=0xFF;j--){ /* Draw streamer */ for(j=(str.len/8);j!=0xFF;j--){ /* Draw streamer */
if(j+str.start.y<NUM_ROWS){ if(j+str.start.y<NUM_ROWS){
@ -56,12 +62,12 @@ void matrix() {
draw = 1; draw = 1;
if(bright > (get_bright(&matrix_bright, str.start.x, str.start.y+j)<<6) ){ if(bright > (get_bright(&matrix_bright, str.start.x, str.start.y+j)<<6) ){
set_bright(&matrix_bright, str.start.x, str.start.y+j, bright>>6); set_bright(&matrix_bright, str.start.x, str.start.y+j, bright>>6);
} }
} }
bright-=((bright>>5)*str.decay); bright-=((bright>>5)*str.decay);
} }
str.len+=str.speed/2; str.len+=str.speed/2;
streamers[i] = str; streamers[i] = str;
if(!draw){ if(!draw){
@ -70,25 +76,25 @@ void matrix() {
} }
streamer_num--; streamer_num--;
i--; i--;
} }
} }
for(y=NUM_ROWS;y--;) for(y=NUM_ROWS;y--;)
for(x=NUM_COLS;x--;){ for(x=NUM_COLS;x--;){
setpixel((pixel){x,y}, get_bright(&matrix_bright,x,y)); setpixel((pixel){x,y}, get_bright(&matrix_bright,x,y));
} }
unsigned char nsc; unsigned char nsc;
for(nsc=0;nsc<6;nsc++){ for(nsc=0;nsc<6;nsc++){
if(streamer_num<STREAMER_NUM){ if(streamer_num<MATRIX_STREAMER_NUM){
unsigned char sy = random8()%(2*NUM_ROWS); unsigned char sy = random8()%(2*NUM_ROWS);
if (sy>NUM_ROWS-1) sy=0; if (sy>NUM_ROWS-1) sy=0;
streamers[streamer_num] = (streamer){{random8()%NUM_COLS, sy}, 0, (random8()%8)+12, index++,(random8()%16)+3}; streamers[streamer_num] = (streamer){{random8()%NUM_COLS, sy}, 0, (random8()%8)+12, index++,(random8()%16)+3};
streamer_num++; streamer_num++;
} }
} }
wait(60); wait(60);
} }
} }

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@ -83,11 +83,14 @@ FEUER_N=5
FEUER_DIV=44 FEUER_DIV=44
FEUER_DELAY=50 FEUER_DELAY=50
ANIMATION_MATRIX=y ANIMATION_MATRIX=y
STREAMER_NUM=30 MATRIX_STREAMER_NUM=30
MATRIX_CYCLES=500
ANIMATION_RANDOM_BRIGHT=y ANIMATION_RANDOM_BRIGHT=y
# ANIMATION_STONEFLY is not set # ANIMATION_STONEFLY is not set
# ANIMATION_FLYINGDOTS is not set # ANIMATION_FLYINGDOTS is not set
ANIMATION_GAMEOFLIFE=y ANIMATION_GAMEOFLIFE=y
GOL_DELAY=30
GOL_CYCLES=180
# ANIMATION_BREAKOUT is not set # ANIMATION_BREAKOUT is not set
# ANIMATION_MHERWEG is not set # ANIMATION_MHERWEG is not set
# ANIMATION_LTN_ANT is not set # ANIMATION_LTN_ANT is not set

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@ -80,6 +80,8 @@ ANIMATION_RANDOM_BRIGHT=y
# ANIMATION_STONEFLY is not set # ANIMATION_STONEFLY is not set
# ANIMATION_FLYINGDOTS is not set # ANIMATION_FLYINGDOTS is not set
ANIMATION_GAMEOFLIFE=y ANIMATION_GAMEOFLIFE=y
GOL_DELAY=30
GOL_CYCLES=180
# ANIMATION_BREAKOUT is not set # ANIMATION_BREAKOUT is not set
# ANIMATION_MHERWEG is not set # ANIMATION_MHERWEG is not set
# ANIMATION_LTN_ANT is not set # ANIMATION_LTN_ANT is not set