moving source files to dedicated directory

This commit is contained in:
Christian Kroll 2014-03-18 07:00:13 +01:00
parent 8ee72d80dd
commit 55505c08a6
231 changed files with 275 additions and 236 deletions

64
.gitignore vendored
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@ -7,27 +7,12 @@
.settings .settings
.simulated_eeprom.bin .simulated_eeprom.bin
.subdirs .subdirs
animations/bitmapscroller/obj_avr
animations/bitmapscroller/obj_sim
animations/obj_avr
animations/obj_sim
autoconf.h
borg_hw/obj_avr
borgsim borgsim
borgsim.exe borgsim.exe
can/obj_avr
can/obj_sim
config.mk config.mk
games/breakout/obj_avr docs/html
games/breakout/obj_sim docs/latex
games/snake/obj_avr
games/snake/obj_sim
games/space_invaders/obj_avr
games/space_invaders/obj_sim
games/tetris/obj_avr
games/tetris/obj_sim
gmon.out gmon.out
html
image image
image.bin image.bin
image.elf image.elf
@ -38,23 +23,38 @@ image.srec
image_eeprom.bin image_eeprom.bin
image_eeprom.hex image_eeprom.hex
image_eeprom.srec image_eeprom.srec
joystick/obj_avr
joystick/obj_sim
latex
menu/obj_avr
menu/obj_sim
obj_avr obj_avr
obj_sim obj_sim
random/obj_avr scripts/lxdialog/*.o
random/obj_sim
rfm12/obj_avr
rfm12/obj_sim
scripts/lxdialog/a.exe scripts/lxdialog/a.exe
scripts/lxdialog/lxdialog scripts/lxdialog/lxdialog
scripts/lxdialog/lxdialog.exe scripts/lxdialog/lxdialog.exe
scripts/lxdialog/*.o src/animations/bitmapscroller/obj_avr
scrolltext/obj_avr src/animations/bitmapscroller/obj_sim
scrolltext/obj_sim src/animations/obj_avr
simulator/obj_sim src/animations/obj_sim
smallani/obj_avr src/autoconf.h
smallani/obj_sim src/borg_hw/obj_avr
src/can/obj_avr
src/can/obj_sim
src/games/breakout/obj_avr
src/games/breakout/obj_sim
src/games/snake/obj_avr
src/games/snake/obj_sim
src/games/space_invaders/obj_avr
src/games/space_invaders/obj_sim
src/games/tetris/obj_avr
src/games/tetris/obj_sim
src/joystick/obj_avr
src/joystick/obj_sim
src/menu/obj_avr
src/menu/obj_sim
src/random/obj_avr
src/random/obj_sim
src/rfm12/obj_avr
src/rfm12/obj_sim
src/scrolltext/obj_avr
src/scrolltext/obj_sim
src/simulator/obj_sim
src/smallani/obj_avr
src/smallani/obj_sim

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@ -52,7 +52,7 @@ PROJECT_LOGO =
# If a relative path is entered, it will be relative to the location # If a relative path is entered, it will be relative to the location
# where doxygen was started. If left blank the current directory will be used. # where doxygen was started. If left blank the current directory will be used.
OUTPUT_DIRECTORY = OUTPUT_DIRECTORY = docs
# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create # If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
# 4096 sub-directories (in 2 levels) under the output directory of each output # 4096 sub-directories (in 2 levels) under the output directory of each output
@ -647,7 +647,7 @@ WARN_LOGFILE =
# directories like "/usr/src/myproject". Separate the files or directories # directories like "/usr/src/myproject". Separate the files or directories
# with spaces. # with spaces.
INPUT = INPUT = src
# This tag can be used to specify the character encoding of the source files # This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is # that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is

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@ -1,17 +1,18 @@
TARGET := image TARGET := image
TARGET_SIM := borgsim TARGET_SIM := borgsim
TOPDIR = . TOPDIR = src
MAKETOPDIR = .
SRC = \ SRC = \
main.c \ $(TOPDIR)/main.c \
display_loop.c \ $(TOPDIR)/display_loop.c \
eeprom_reserve.c \ $(TOPDIR)/eeprom_reserve.c \
pixel.c \ $(TOPDIR)/pixel.c \
util.c \ $(TOPDIR)/util.c \
SRC_SIM = \ SRC_SIM = \
display_loop.c \ $(TOPDIR)/display_loop.c \
pixel.c \ $(TOPDIR)/pixel.c \
LAUNCH_BOOTLOADER = launch-bootloader LAUNCH_BOOTLOADER = launch-bootloader
@ -24,26 +25,26 @@ all: compile-$(TARGET)
@echo "===============================" @echo "==============================="
@echo "$(TARGET) compiled for: $(MCU)" @echo "$(TARGET) compiled for: $(MCU)"
@echo "size is: " @echo "size is: "
@$(CONFIG_SHELL) ${TOPDIR}/scripts/size $(TARGET) @$(CONFIG_SHELL) scripts/size $(TARGET)
@echo "===============================" @echo "==============================="
############################################################################## ##############################################################################
# generic fluff # generic fluff
include defaults.mk include $(MAKETOPDIR)/defaults.mk
#include $(TOPDIR)/rules.mk #include $(MAKETOPDIR)/rules.mk
############################################################################## ##############################################################################
# generate SUBDIRS variable # generate SUBDIRS variable
# #
.subdirs: autoconf.h .subdirs: $(TOPDIR)/autoconf.h
@ echo "checking in which subdirs to build" @ echo "checking in which subdirs to build"
@ $(RM) -f $@ @ $(RM) -f $@
@ echo "SUBDIRS += animations" >> $@ @ echo "SUBDIRS += $(TOPDIR)/animations" >> $@
@ echo "SUBDIRS += animations/bitmapscroller" >> $@ @ echo "SUBDIRS += $(TOPDIR)/animations/bitmapscroller" >> $@
@ echo "SUBDIRS += smallani" >> $@ @ echo "SUBDIRS += $(TOPDIR)/smallani" >> $@
@ (for subdir in `grep -e "^#define .*_SUPPORT" autoconf.h \ @ (for subdir in `grep -e "^#define .*_SUPPORT" $(TOPDIR)/autoconf.h \
| sed -e "s/^#define //" -e "s/_SUPPORT.*//" \ | sed -e "s/^#define /$(TOPDIR)\//" -e "s/_SUPPORT.*//" \
| tr "[A-Z]\\n" "[a-z] " `; do \ | tr "[A-Z]\\n" "[a-z] " `; do \
test -d $$subdir && echo "SUBDIRS += $$subdir" ; \ test -d $$subdir && echo "SUBDIRS += $$subdir" ; \
done) | sort -u >> $@ done) | sort -u >> $@
@ -53,8 +54,8 @@ ifneq ($(MAKECMDGOALS),clean)
ifneq ($(MAKECMDGOALS),mrproper) ifneq ($(MAKECMDGOALS),mrproper)
ifneq ($(MAKECMDGOALS),menuconfig) ifneq ($(MAKECMDGOALS),menuconfig)
include $(TOPDIR)/.subdirs include $(MAKETOPDIR)/.subdirs
include $(TOPDIR)/.config include $(MAKETOPDIR)/.config
include $(TOPDIR)/games/games.mk include $(TOPDIR)/games/games.mk
endif # MAKECMDGOALS!=menuconfig endif # MAKECMDGOALS!=menuconfig
@ -65,7 +66,7 @@ endif # no_deps!=t
############################################################################## ##############################################################################
SUBDIRS_AVR = borg_hw SUBDIRS_AVR = $(TOPDIR)/borg_hw
SUBDIRS_AVR += $(SUBDIRS) SUBDIRS_AVR += $(SUBDIRS)
.PHONY: compile-subdirs_avr .PHONY: compile-subdirs_avr
@ -77,7 +78,7 @@ compile-$(TARGET): compile-subdirs_avr $(TARGET).hex $(TARGET).bin $(TARGET).lst
OBJECTS += $(patsubst %.c,./obj_avr/%.o,${SRC}) OBJECTS += $(patsubst $(TOPDIR)/%.c,$(TOPDIR)/obj_avr/%.o,${SRC})
SUBDIROBJECTS = $(foreach subdir,$(SUBDIRS_AVR),$(foreach object,$(shell cat $(subdir)/obj_avr/.objects 2>/dev/null),$(subdir)/$(object))) SUBDIROBJECTS = $(foreach subdir,$(SUBDIRS_AVR),$(foreach object,$(shell cat $(subdir)/obj_avr/.objects 2>/dev/null),$(subdir)/$(object)))
$(TARGET): $(OBJECTS) $(SUBDIROBJECTS) $(TARGET): $(OBJECTS) $(SUBDIROBJECTS)
@ -86,8 +87,8 @@ $(TARGET): $(OBJECTS) $(SUBDIROBJECTS)
############################################################################## ##############################################################################
#generic rules for AVR-Build #generic rules for AVR-Build
./obj_avr/%.o: %.c $(TOPDIR)/obj_avr/%.o: $(TOPDIR)/%.c
@ if [ ! -d obj_avr ]; then mkdir obj_avr ; fi @ if [ ! -d $(TOPDIR)/obj_avr ]; then mkdir $(TOPDIR)/obj_avr ; fi
@ echo "compiling $<" @ echo "compiling $<"
@ $(CC) -o $@ $(CPPFLAGS) $(CFLAGS) $(LDFLAGS) -c $< @ $(CC) -o $@ $(CPPFLAGS) $(CFLAGS) $(LDFLAGS) -c $<
@ -109,25 +110,25 @@ $(TARGET): $(OBJECTS) $(SUBDIROBJECTS)
############################################################################## ##############################################################################
#Rules for simulator build #Rules for simulator build
SUBDIRS_SIM = simulator SUBDIRS_SIM = $(TOPDIR)/simulator
SUBDIRS_SIM += $(SUBDIRS) SUBDIRS_SIM += $(SUBDIRS)
.PHONY: compile-subdirs_sim .PHONY: compile-subdirs_sim
compile-subdirs_sim: compile-subdirs_sim:
@ for dir in $(SUBDIRS_SIM); do $(MAKE) -C $$dir objects_sim || exit 5; done @ for dir in $(SUBDIRS_SIM); do $(MAKE) -C $$dir objects_sim || exit 5; done
@ $(MAKE) -C ./simulator/ objects_sim || exit 5; @ $(MAKE) -C $(TOPDIR)/simulator/ objects_sim || exit 5;
simulator: autoconf.h .config .subdirs compile-subdirs_sim $(TARGET_SIM) simulator: $(TOPDIR)/autoconf.h .config .subdirs compile-subdirs_sim $(TARGET_SIM)
SUBDIROBJECTS_SIM = $(foreach subdir,$(SUBDIRS_SIM),$(foreach object,$(shell cat $(subdir)/obj_sim/.objects 2>/dev/null),$(subdir)/$(object))) SUBDIROBJECTS_SIM = $(foreach subdir,$(SUBDIRS_SIM),$(foreach object,$(shell cat $(subdir)/obj_sim/.objects 2>/dev/null),$(subdir)/$(object)))
OBJECTS_SIM = $(patsubst %.c,obj_sim/%.o,${SRC_SIM}) OBJECTS_SIM = $(patsubst $(TOPDIR)/%.c,$(TOPDIR)/obj_sim/%.o,${SRC_SIM})
$(TARGET_SIM): $(OBJECTS_SIM) $(SUBDIROBJECTS_SIM) $(TARGET_SIM): $(OBJECTS_SIM) $(SUBDIROBJECTS_SIM)
$(HOSTCC) $(LDFLAGS_SIM) -o $@ $(OBJECTS_SIM) $(SUBDIROBJECTS_SIM) $(LIBS_SIM) $(HOSTCC) $(LDFLAGS_SIM) -o $@ $(OBJECTS_SIM) $(SUBDIROBJECTS_SIM) $(LIBS_SIM)
./obj_sim/%.o: %.c $(TOPDIR)/obj_sim/%.o: $(TOPDIR)/%.c
@ if [ ! -d obj_sim ]; then mkdir obj_sim ; fi @ if [ ! -d $(TOPDIR)/obj_sim ]; then mkdir $(TOPDIR)/obj_sim ; fi
@ echo "compiling $<" @ echo "compiling $<"
@ $(HOSTCC) -o $@ $(CFLAGS_SIM) -c $< @ $(HOSTCC) -o $@ $(CFLAGS_SIM) -c $<
@ -172,10 +173,14 @@ clean:
test "x$$subdir" != "x." \ test "x$$subdir" != "x." \
&& test -e $$subdir/Makefile \ && test -e $$subdir/Makefile \
&& $(MAKE) no_deps=t -C $$subdir clean ; done ; true && $(MAKE) no_deps=t -C $$subdir clean ; done ; true
$(RM) -r $(TOPDIR)/obj_avr
$(RM) -r $(TOPDIR)/obj_sim
$(RM) $(TARGET)*
$(RM) $(TARGET_SIM) $(TARGET_SIM).exe
mrproper: mrproper:
$(MAKE) clean $(MAKE) clean
$(RM) -f autoconf.h .config config.mk .menuconfig.log .config.old $(RM) -f $(TOPDIR)/autoconf.h .config config.mk .menuconfig.log .config.old
sflash: $(TARGET).hex sflash: $(TARGET).hex
# $(LAUNCH_BOOTLOADER) $(SERIAL) 115200 # $(LAUNCH_BOOTLOADER) $(SERIAL) 115200
@ -189,23 +194,23 @@ uflash: $(TARGET).hex
############################################################################## ##############################################################################
# configure ethersex # configure ethersex
# #
show-config: autoconf.h show-config: $(TOPDIR)/autoconf.h
@echo @echo
@echo "These modules are currently enabled: " @echo "These modules are currently enabled: "
@echo "======================================" @echo "======================================"
@grep -e "^#define .*_SUPPORT" autoconf.h | sed -e "s/^#define / * /" -e "s/_SUPPORT.*//" @grep -e "^#define .*_SUPPORT" $(TOPDIR)/autoconf.h | sed -e "s/^#define / * /" -e "s/_SUPPORT.*//"
.PHONY: show-config .PHONY: show-config
autoconf.h .config: $(TOPDIR)/autoconf.h .config:
@echo make\'s goal: $(MAKECMDGOALS) @echo make\'s goal: $(MAKECMDGOALS)
ifneq ($(MAKECMDGOALS),menuconfig) ifneq ($(MAKECMDGOALS),menuconfig)
# make sure menuconfig isn't called twice, on `make menuconfig' # make sure menuconfig isn't called twice, on `make menuconfig'
#test -s autoconf.h -a -s .config || $(MAKE) no_deps=t menuconfig #test -s $(TOPDIR)/autoconf.h -a -s .config || $(MAKE) no_deps=t menuconfig
# test the target file, test fails if it doesn't exist # test the target file, test fails if it doesn't exist
# and will keep make from looping menuconfig. # and will keep make from looping menuconfig.
#test -s autoconf.h -a -s .config #test -s $(TOPDIR)/autoconf.h -a -s .config
touch autoconf.h .config touch $(TOPDIR)/autoconf.h .config
endif endif
include depend.mk include $(MAKETOPDIR)/depend.mk

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@ -1,13 +0,0 @@
TARGET = libcan.a
TOPDIR = ..
include $(TOPDIR)/defaults.mk
ifeq ($(CAN_SUPPORT),y)
SRC = can.c
SRC += borg_can.c
SRC += lap.c
SRC += spi.c
endif
include $(TOPDIR)/rules.mk

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@ -22,7 +22,7 @@ endmenu
### Borg Hardware Menu ######################################################## ### Borg Hardware Menu ########################################################
source borg_hw/config.in source src/borg_hw/config.in
############################################################################### ###############################################################################
@ -36,22 +36,22 @@ endmenu
### Scrolltext Menu ########################################################### ### Scrolltext Menu ###########################################################
source scrolltext/config.in source src/scrolltext/config.in
############################################################################### ###############################################################################
### RFM12 Menu ################################################################ ### RFM12 Menu ################################################################
source rfm12/config.in source src/rfm12/config.in
############################################################################### ###############################################################################
### Joystick Menu ############################################################# ### Joystick Menu #############################################################
source joystick/config.in source src/joystick/config.in
############################################################################### ###############################################################################
### CAN Menu ################################################################## ### CAN Menu ##################################################################
source can/config.in source src/can/config.in
############################################################################### ###############################################################################
@ -62,15 +62,15 @@ depends on JOYSTICK_SUPPORT
### Game Menu ################################################################# ### Game Menu #################################################################
source games/config.in source src/games/config.in
############################################################################### ###############################################################################
### Animations Menu ########################################################### ### Animations Menu ###########################################################
source animations/config.in source src/animations/config.in
############################################################################### ###############################################################################
### small Animations Menu ##################################################### ### small Animations Menu #####################################################
source smallani/config.in source src/smallani/config.in
############################################################################### ###############################################################################

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@ -38,27 +38,27 @@ MACHINE = $(shell uname -m)
ifeq ($(findstring CYGWIN,$(OSTYPE)),CYGWIN) ifeq ($(findstring CYGWIN,$(OSTYPE)),CYGWIN)
CFLAGS_SIM = -g -Wall -pedantic -std=c99 -O0 -D_WIN32 -D_XOPEN_SOURCE=600 CFLAGS_SIM = -g -Wall -pedantic -std=c99 -O0 -D_WIN32 -D_XOPEN_SOURCE=600
ifeq ($(MACHINE),x86_64) ifeq ($(MACHINE),x86_64)
LDFLAGS_SIM = -T simulator/i386pep.x LDFLAGS_SIM = -T ld_scripts/i386pep.x
else else
LDFLAGS_SIM = -T simulator/i386pe.x LDFLAGS_SIM = -T ld_scripts/i386pe.x
endif endif
LIBS_SIM = -lgdi32 -lwinmm -lm LIBS_SIM = -lgdi32 -lwinmm -lm
else else
ifeq ($(OSTYPE),FreeBSD) ifeq ($(OSTYPE),FreeBSD)
CFLAGS_SIM = -g -I/usr/local/include -Wall -pedantic -std=c99 -O0 -D_XOPEN_SOURCE=600 CFLAGS_SIM = -g -I/usr/local/include -Wall -pedantic -std=c99 -O0 -D_XOPEN_SOURCE=600
ifeq ($(MACHINE),amd64) ifeq ($(MACHINE),amd64)
LDFLAGS_SIM = -L/usr/local/lib -T simulator/elf_x86_64_fbsd.x LDFLAGS_SIM = -L/usr/local/lib -T ld_scripts/elf_x86_64_fbsd.x
else else
LDFLAGS_SIM = -L/usr/local/lib -T simulator/elf_i386_fbsd.x LDFLAGS_SIM = -L/usr/local/lib -T ld_scripts/elf_i386_fbsd.x
endif endif
LIBS_SIM = -lglut -lpthread -lGL -lGLU -lm LIBS_SIM = -lglut -lpthread -lGL -lGLU -lm
else else
ifeq ($(OSTYPE),Linux) ifeq ($(OSTYPE),Linux)
CFLAGS_SIM = -g -Wall -pedantic -std=c99 -O0 -D_XOPEN_SOURCE=600 CFLAGS_SIM = -g -Wall -pedantic -std=c99 -O0 -D_XOPEN_SOURCE=600
ifeq ($(MACHINE),x86_64) ifeq ($(MACHINE),x86_64)
LDFLAGS_SIM = -g -T simulator/elf_x86_64.x LDFLAGS_SIM = -T ld_scripts/elf_x86_64.x
else else
LDFLAGS_SIM = -T simulator/elf_i386.x LDFLAGS_SIM = -T ld_scripts/elf_i386.x
endif endif
LIBS_SIM = -lglut -lpthread -lGL -lGLU -lm LIBS_SIM = -lglut -lpthread -lGL -lGLU -lm
else else
@ -78,12 +78,12 @@ $(TARGET):
############################################################################## ##############################################################################
# include user's config.mk file # include user's config.mk file
$(TOPDIR)/config.mk: config.mk:
@echo "# Put your own config here!" > $@ @echo "# Put your own config here!" > $@
@echo "#F_CPU = $(F_CPU)" >> $@ @echo "#F_CPU = $(F_CPU)" >> $@
@echo "#MCU = $(MCU)" >> $@ @echo "#MCU = $(MCU)" >> $@
@echo "created default config.mk, tune your settings there!" @echo "created default config.mk, tune your settings there!"
-include $(TOPDIR)/config.mk -include config.mk
############################################################################## ##############################################################################
@ -93,15 +93,15 @@ ifneq ($(MAKECMDGOALS),clean)
ifneq ($(MAKECMDGOALS),mrproper) ifneq ($(MAKECMDGOALS),mrproper)
ifneq ($(MAKECMDGOALS),menuconfig) ifneq ($(MAKECMDGOALS),menuconfig)
include $(TOPDIR)/.config include $(MAKETOPDIR)/.config
CPPFLAGS += -DF_CPU=$(FREQ)UL -mmcu=$(MCU) CPPFLAGS += -DF_CPU=$(FREQ)UL -mmcu=$(MCU)
# flags for the linker # flags for the linker
ifeq ($(findstring atmega128,$(MCU)),atmega128) ifeq ($(findstring atmega128,$(MCU)),atmega128)
LDFLAGS += -T ./avr51.x -Wl,-Map,image.map -mmcu=$(MCU) LDFLAGS += -T ld_scripts/avr51.x -Wl,-Map,image.map -mmcu=$(MCU)
else else
LDFLAGS += -T ./avr5.x -Wl,-Map,image.map -mmcu=$(MCU) LDFLAGS += -T ld_scripts/avr5.x -Wl,-Map,image.map -mmcu=$(MCU)
endif endif
endif # MAKECMDGOALS!=menuconfig endif # MAKECMDGOALS!=menuconfig

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@ -1,10 +0,0 @@
TARGET =
TOPDIR = ../..
include $(TOPDIR)/defaults.mk
ifeq ($(GAME_BREAKOUT),y)
SRC = breakout.c playfield.c rebound.c score.c level.c ball.c messages.c
endif
include $(TOPDIR)/rules.mk

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@ -1,22 +0,0 @@
ifeq ($(GAME_TETRIS_CORE),y)
SUBDIRS += games/tetris
endif
ifeq ($(GAME_SPACE_INVADERS),y)
SUBDIRS += games/space_invaders
endif
ifeq ($(GAME_SNAKE),y)
SUBDIRS += games/snake
endif
ifeq ($(ANIMATION_SNAKE),y)
ifneq ($(GAME_SNAKE),y)
SUBDIRS += games/snake
endif
endif
ifeq ($(GAME_BREAKOUT),y)
SUBDIRS += games/breakout
endif

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@ -1,8 +0,0 @@
TARGET =
TOPDIR = ../..
include $(TOPDIR)/defaults.mk
SRC = snake_game.c
include $(TOPDIR)/rules.mk

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@ -1,8 +0,0 @@
TARGET =
TOPDIR = ../..
include $(TOPDIR)/defaults.mk
SRC = invader_init.c invader_draw.c invader_proc.c invaders2.c
include $(TOPDIR)/rules.mk

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@ -1,9 +0,0 @@
TARGET = libanimations.a
TOPDIR = ..
include $(TOPDIR)/defaults.mk
SRC = menu.c
include $(TOPDIR)/rules.mk

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@ -1,8 +0,0 @@
TARGET = objects
TOPDIR = ..
include $(TOPDIR)/defaults.mk
SRC = rfm12.c borg_rfm12.c
include $(TOPDIR)/rules.mk

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@ -1,5 +1,3 @@
############################################################################## ##############################################################################
# rules for buildung AVR objects # rules for buildung AVR objects
@ -35,17 +33,14 @@ objects_sim: $(OBJECTS_SIM)
@ if [ ! -d obj_sim ]; then mkdir obj_sim ; fi @ if [ ! -d obj_sim ]; then mkdir obj_sim ; fi
@ echo $(OBJECTS_SIM) > obj_sim/.objects @ echo $(OBJECTS_SIM) > obj_sim/.objects
clean-common: clean-common:
$(RM) $(TARGET) *.[odasE] *.d.new *~ $(RM) $(TARGET) *.[odasE] *.d.new *~
$(RM) -r ./obj_avr $(RM) -r obj_avr
$(RM) -r ./obj_sim $(RM) -r obj_sim
clean: clean-common clean: clean-common
all: all:
$(MAKE) -C $(TOPDIR) all $(MAKE) -C $(TOPDIR) all
include $(TOPDIR)/depend.mk #include depend.mk

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@ -1564,7 +1564,7 @@ save_configuration () {
echo -n "." echo -n "."
DEF_CONFIG="${1:-.config}" DEF_CONFIG="${1:-.config}"
DEF_CONFIG_H="autoconf.h" DEF_CONFIG_H="src/autoconf.h"
CONFIG=.tmpconfig CONFIG=.tmpconfig
CONFIG_H=.tmpconfig.h CONFIG_H=.tmpconfig.h

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@ -1,10 +0,0 @@
TARGET = objects
TOPDIR = ..
include $(TOPDIR)/defaults.mk
SRC = scrolltext3.c
SRC += $(shell echo $(SCROLLTEXT_FONT) | tr A-Z a-z).c
include $(TOPDIR)/rules.mk

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@ -1,7 +1,8 @@
TARGET = libanimations.a MAKETOPDIR = ../..
TOPDIR = ..
include $(TOPDIR)/defaults.mk TARGET = libanimations.a
include $(MAKETOPDIR)/defaults.mk
SRC = program.c SRC = program.c
@ -53,4 +54,6 @@ ifeq ($(ANIMATION_TIME),y)
SRC += borg_time.c SRC += borg_time.c
endif endif
include $(TOPDIR)/rules.mk include $(MAKETOPDIR)/rules.mk
include $(MAKETOPDIR)/depend.mk

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@ -1,6 +1,6 @@
TOPDIR = ../.. MAKETOPDIR = ../../..
include $(TOPDIR)/defaults.mk include $(MAKETOPDIR)/defaults.mk
ifeq ($(ANIMATION_BMSCROLLER),y) ifeq ($(ANIMATION_BMSCROLLER),y)
SRC = bitmapscroller.c SRC = bitmapscroller.c
@ -22,4 +22,6 @@ ifeq ($(ANIMATION_FAIRYDUST),y)
SRC += fairydust.c SRC += fairydust.c
endif endif
include $(TOPDIR)/rules.mk include $(MAKETOPDIR)/rules.mk
include $(MAKETOPDIR)/depend.mk

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@ -49,7 +49,7 @@ comment "Animations"
int "Request Timeout (ms)" TIME_UPDATE_TIMEOUT 50 int "Request Timeout (ms)" TIME_UPDATE_TIMEOUT 50
endmenu endmenu
source animations/bitmapscroller/config.in source src/animations/bitmapscroller/config.in
mainmenu_option next_comment mainmenu_option next_comment
comment "Fixed-point math patterns" comment "Fixed-point math patterns"

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@ -1,9 +1,10 @@
MAKETOPDIR = ../..
TARGET = libborg_hw.a TARGET = libborg_hw.a
TOPDIR = ..
SRC_SIM := SRC_SIM :=
include $(TOPDIR)/defaults.mk include $(MAKETOPDIR)/defaults.mk
ifeq ($(BORG_HW),HW_BORG_16) ifeq ($(BORG_HW),HW_BORG_16)
@ -66,4 +67,6 @@ ifeq ($(SRC),'')
$(error no valid hardware driver selected ) $(error no valid hardware driver selected )
endif endif
include $(TOPDIR)/rules.mk include $(MAKETOPDIR)/rules.mk
include $(MAKETOPDIR)/depend.mk

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@ -26,59 +26,59 @@ choice 'Hardware Driver' \
if [ "$BORG_HW" == "HW_BORG_16" ] ; then if [ "$BORG_HW" == "HW_BORG_16" ] ; then
source borg_hw/config_borg16.in source src/borg_hw/config_borg16.in
fi fi
if [ "$BORG_HW" == "HW_BORG_16_HGM" ] ; then if [ "$BORG_HW" == "HW_BORG_16_HGM" ] ; then
source borg_hw/config_borg16_hgmod.in source src/borg_hw/config_borg16_hgmod.in
fi fi
if [ "$BORG_HW" == "HW_BORG_ANDRE" ] ; then if [ "$BORG_HW" == "HW_BORG_ANDRE" ] ; then
source borg_hw/config_andreborg.in source src/borg_hw/config_andreborg.in
fi fi
if [ "$BORG_HW" == "HW_BORG_LS" ] ; then if [ "$BORG_HW" == "HW_BORG_LS" ] ; then
source borg_hw/config_borg_ls.in source src/borg_hw/config_borg_ls.in
fi fi
if [ "$BORG_HW" == "HW_BORG_MH" ] ; then if [ "$BORG_HW" == "HW_BORG_MH" ] ; then
source borg_hw/config_borg_mh.in source src/borg_hw/config_borg_mh.in
fi fi
if [ "$BORG_HW" == "HW_BORG_LSJO" ] ; then if [ "$BORG_HW" == "HW_BORG_LSJO" ] ; then
source borg_hw/config_borg_lsjo.in source src/borg_hw/config_borg_lsjo.in
fi fi
if [ "$BORG_HW" == "HW_LEDBRETT" ] ; then if [ "$BORG_HW" == "HW_LEDBRETT" ] ; then
source borg_hw/config_ledbrett.in source src/borg_hw/config_ledbrett.in
fi fi
if [ "$BORG_HW" == "HW_BORG_MINI" ] ; then if [ "$BORG_HW" == "HW_BORG_MINI" ] ; then
source borg_hw/config_borg_mini.in source src/borg_hw/config_borg_mini.in
fi fi
if [ "$BORG_HW" == "HW_PANEL_ONE" ] ; then if [ "$BORG_HW" == "HW_PANEL_ONE" ] ; then
source borg_hw/config_panel_one.in source src/borg_hw/config_panel_one.in
fi fi
if [ "$BORG_HW" == "HW_PD1165" ] ; then if [ "$BORG_HW" == "HW_PD1165" ] ; then
source borg_hw/config_pd1165.in source src/borg_hw/config_pd1165.in
fi fi
if [ "$BORG_HW" == "HW_PINGPONG" ] ; then if [ "$BORG_HW" == "HW_PINGPONG" ] ; then
source borg_hw/config_pingpong.in source src/borg_hw/config_pingpong.in
fi fi
if [ "$BORG_HW" == "HW_ROTOR" ] ; then if [ "$BORG_HW" == "HW_ROTOR" ] ; then
source borg_hw/config_rotor.in source src/borg_hw/config_rotor.in
fi fi
if [ "$BORG_HW" == "HW_GIGABORG" ] ; then if [ "$BORG_HW" == "HW_GIGABORG" ] ; then
source borg_hw/config_gigaborg.in source src/borg_hw/config_gigaborg.in
fi fi
if [ "$BORG_HW" == "HW_ANCIENTBORG" ] ; then if [ "$BORG_HW" == "HW_ANCIENTBORG" ] ; then
source borg_hw/config_ancient.in source src/borg_hw/config_ancient.in
fi fi
endmenu endmenu

16
src/can/Makefile Normal file
View File

@ -0,0 +1,16 @@
MAKETOPDIR = ../..
TARGET = libcan.a
include $(MAKETOPDIR)/defaults.mk
ifeq ($(CAN_SUPPORT),y)
SRC = can.c
SRC += borg_can.c
SRC += lap.c
SRC += spi.c
endif
include $(MAKETOPDIR)/rules.mk
include $(MAKETOPDIR)/depend.mk

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