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4920272878
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@ -6,9 +6,9 @@
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#include "27c3.h"
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#include "27c3.h"
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static uint8_t logo_27c3_getChunk(unsigned int const nBitPlane,
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static uint8_t logo_27c3_getChunk(unsigned char const nBitPlane,
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unsigned int const nChunkX,
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unsigned char const nChunkX,
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unsigned int const nChunkY,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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unsigned int const nFrame)
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{
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{
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assert(nBitPlane < 2);
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assert(nBitPlane < 2);
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@ -6,9 +6,9 @@
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#include "amphibian.h"
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#include "amphibian.h"
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static uint8_t amphibian_getChunk(unsigned int const nBitPlane,
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static uint8_t amphibian_getChunk(unsigned char const nBitPlane,
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unsigned int const nChunkX,
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unsigned char const nChunkX,
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unsigned int const nChunkY,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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unsigned int const nFrame)
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{
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{
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assert(nChunkX < 6);
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assert(nChunkX < 6);
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@ -129,7 +129,7 @@ static uint8_t amphibian_getChunk(unsigned int const nBitPlane,
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{0x07, 0xF0, 0xFE}}};
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{0x07, 0xF0, 0xFE}}};
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if ((nChunkX >= 0) && (nChunkX <= 2) && (nChunkY >= 2) && (nChunkY <= 5)
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if ((nChunkX <= 2) && (nChunkY >= 2) && (nChunkY <= 5)
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&& (((nFrame >> 1) % 8) != 0))
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&& (((nFrame >> 1) % 8) != 0))
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{
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{
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uint8_t nOffset;
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uint8_t nOffset;
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@ -148,6 +148,7 @@ static uint8_t amphibian_getChunk(unsigned int const nBitPlane,
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nOffset = 8;
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nOffset = 8;
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break;
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break;
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case 4:
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case 4:
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default:
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nOffset = 12;
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nOffset = 12;
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break;
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break;
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}
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}
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@ -6,6 +6,7 @@
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#include "../util.h"
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#include "../util.h"
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#include "../autoconf.h"
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#include "../autoconf.h"
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#include "../pixel.h"
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#include "../pixel.h"
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#include "../joystick/joystick.h"
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#include "bitmapscroller.h"
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#include "bitmapscroller.h"
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@ -15,17 +16,17 @@
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*/
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*/
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typedef struct bitmap_t
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typedef struct bitmap_t
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{
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{
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unsigned int nWidth; /**< Width of the bitmap. */
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unsigned char nWidth; /**< Width of the bitmap. */
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unsigned int nHeight; /**< Height of the bitmap. */
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unsigned char nHeight; /**< Height of the bitmap. */
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unsigned char nBitPlanes; /**< Number of bit planes. */
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unsigned char nBitPlanes; /**< Number of bit planes. */
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bitmap_getChunk_t fpGetChunk; /**< Bitmap chunk retrieving function. */
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bitmap_getChunk_t fpGetChunk; /**< Bitmap chunk retrieving function. */
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unsigned int nFrame; /**< Current frame number. */
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unsigned int nFrame; /**< Current frame number. */
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unsigned int nViewportWidth; /**< Width of the displayed content. */
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unsigned char nViewportWidth; /**< Width of the displayed content. */
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unsigned int nViewportHeight; /**< Height of the displayed content. */
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unsigned char nViewportHeight; /**< Height of the displayed content. */
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unsigned int nXDomain; /**< Last valid x-coordinate for viewport. */
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unsigned char nXDomain; /**< Last valid x-coordinate for viewport. */
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unsigned int nYDomain; /**< Last valid y-coordinate for viewport. */
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unsigned char nYDomain; /**< Last valid y-coordinate for viewport. */
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unsigned int nChunkDomain; /**< Last valid chunk for viewport. */
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unsigned char nChunkDomain; /**< Last valid chunk for viewport. */
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unsigned int nChunkCount; /**< Amount of horiz. chunks of the bitmap. */
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unsigned char nChunkCount; /**< Amount of horiz. chunks of the bitmap. */
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}
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}
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bitmap_t;
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bitmap_t;
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@ -57,7 +58,7 @@ static unsigned char bitmap_getAlignedChunk(bitmap_t const *const pBitmap,
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unsigned char nAlignment = x % 8;
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unsigned char nAlignment = x % 8;
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// we have to go through every bit plane
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// we have to go through every bit plane
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for (int i = 0; i < pBitmap->nBitPlanes; ++i)
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for (unsigned char i = 0; i < pBitmap->nBitPlanes; ++i)
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{
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{
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// generate chunk
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// generate chunk
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unsigned char nPlaneChunk;
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unsigned char nPlaneChunk;
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@ -104,24 +105,28 @@ static void bitmap_drawViewport(bitmap_t const *const pBitmap,
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unsigned char nPlanes = nBitmapHwPlanes > NUMPLANE ?
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unsigned char nPlanes = nBitmapHwPlanes > NUMPLANE ?
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NUMPLANE : nBitmapHwPlanes;
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NUMPLANE : nBitmapHwPlanes;
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for (int8_t y = 0; y < pBitmap->nViewportHeight; ++y)
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for (unsigned char y = 0; y < pBitmap->nViewportHeight; ++y)
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{
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{
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for (int8_t x = pBitmap->nViewportWidth; x > 0; x -= 8)
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for (unsigned char x = 0; x < pBitmap->nViewportWidth; x += 8)
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{
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{
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for (int8_t p = NUMPLANE - nPlanes; p < NUMPLANE; ++p)
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for (unsigned char p = NUMPLANE - nPlanes; p < NUMPLANE; ++p)
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{
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{
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uint8_t nChunk;
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unsigned char nChunk;
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if ((nX + x - 8) >= 0)
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#if ((NUM_COLS % 8) != 0)
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{
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if ((x + nX) > (8 - NUM_COLS % 8))
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nChunk = bitmap_getAlignedChunk(pBitmap, p, nX+x-8, nY + y);
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{
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pixmap[p][y][pBitmap->nChunkCount - 1 - ((x-1)/8)] = nChunk;
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nChunk = bitmap_getAlignedChunk(pBitmap, p,
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}
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nX + x - (8 - NUM_COLS % 8), nY + y);
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else
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}
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{
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else
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nChunk = bitmap_getAlignedChunk(pBitmap, p, nX, nY + y)
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{
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>> (8-x);
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nChunk = bitmap_getAlignedChunk(pBitmap, p,
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pixmap[p][y][pBitmap->nChunkCount - 1] = nChunk;
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nX, nY + y) >> (8 - NUM_COLS % 8);
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}
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}
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#else
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nChunk = bitmap_getAlignedChunk(pBitmap, p, nX + x, nY + y);
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#endif
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pixmap[p][y][pBitmap->nChunkCount - 1 - (x / 8)] = nChunk;
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}
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}
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}
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}
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}
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}
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* @param pdy Pointer to a variable which shall hold the vertical offset.
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* @param pdy Pointer to a variable which shall hold the vertical offset.
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*/
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*/
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static void bitmap_recalculateVector(bitmap_t const *const pBitmap,
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static void bitmap_recalculateVector(bitmap_t const *const pBitmap,
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unsigned int const x,
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unsigned char const x,
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unsigned int const y,
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unsigned char const y,
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char *const pdx,
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char *const pdx,
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char *const pdy)
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char *const pdy)
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{
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{
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* @param nFrameTick Duration of a displayed frame in milliseconds.
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* @param nFrameTick Duration of a displayed frame in milliseconds.
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* @param fpGetChunk Function that returns an eight-by-one chunk of a bitmap.
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* @param fpGetChunk Function that returns an eight-by-one chunk of a bitmap.
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*/
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*/
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void bitmap_scroll(unsigned int const nWidth,
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void bitmap_scroll(unsigned char const nWidth,
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unsigned int const nHeight,
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unsigned char const nHeight,
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unsigned char const nBitPlanes,
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unsigned char const nBitPlanes,
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unsigned int const nFrameCount,
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unsigned int const nFrameCount,
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unsigned int const nFrameTick,
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unsigned int const nFrameTick,
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for (bitmap.nFrame = 0; bitmap.nFrame < nFrameCount; ++bitmap.nFrame)
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for (bitmap.nFrame = 0; bitmap.nFrame < nFrameCount; ++bitmap.nFrame)
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{
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{
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bitmap_drawViewport(&bitmap, x, y);
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bitmap_drawViewport(&bitmap, x, y);
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bitmap_recalculateVector(&bitmap, x, y, &dx, &dy);
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bitmap_recalculateVector(&bitmap, x, y, &dx, &dy);
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x += bitmap.nWidth > bitmap.nViewportWidth ? dx : 0;
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x += bitmap.nWidth > bitmap.nViewportWidth ? dx : 0;
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y += bitmap.nHeight > bitmap.nViewportHeight ? dy : 0;
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y += bitmap.nHeight > bitmap.nViewportHeight ? dy : 0;
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* @param nFrame The current frame number (in case you want to animate sth.).
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* @param nFrame The current frame number (in case you want to animate sth.).
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* @return an eight-by-one chunk of the bitmap packed into an uint8_t typed
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* @return an eight-by-one chunk of the bitmap packed into an uint8_t typed
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*/
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*/
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typedef uint8_t (*bitmap_getChunk_t)(unsigned int const nBitPlane,
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typedef uint8_t (*bitmap_getChunk_t)(unsigned char const nBitPlane,
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unsigned int const nChunkX,
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unsigned char const nChunkX,
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unsigned int const nChunkY,
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unsigned char const nChunkY,
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unsigned int const nFrame);
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unsigned int const nFrame);
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void bitmap_scroll(unsigned int const nWidth,
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void bitmap_scroll(unsigned char const nWidth,
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unsigned int const nHeight,
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unsigned char const nHeight,
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unsigned char const nBitPlanes,
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unsigned char const nBitPlanes,
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unsigned int const nFrameCount,
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unsigned int const nFrameCount,
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unsigned int const nFrameTick,
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unsigned int const nFrameTick,
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#include "laborlogo.h"
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#include "laborlogo.h"
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static uint8_t laborlogo_getChunk(unsigned int const nBitPlane,
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static uint8_t laborlogo_getChunk(unsigned char const nBitPlane,
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unsigned int const nChunkX,
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unsigned char const nChunkX,
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unsigned int const nChunkY,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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unsigned int const nFrame)
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{
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{
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assert(nChunkX < 6);
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assert(nChunkX < 6);
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