squeezed another 80 bytes
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@ -114,20 +114,17 @@ tetris_bucket_t *tetris_bucket_construct(int8_t nWidth,
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assert((nWidth >= 4) && (nWidth <= 16));
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assert((nHeight >= 4) && (nHeight <= 124));
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// allocating memory
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tetris_bucket_t *pBucket =
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(tetris_bucket_t *)malloc(sizeof(tetris_bucket_t));
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if (pBucket != NULL)
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{
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// allocating memory for dump array
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assert(pBucket != NULL);
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pBucket->dump = (uint16_t*) calloc(nHeight, sizeof(uint16_t));
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assert(pBucket->dump != NULL);
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if (pBucket->dump != NULL)
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{
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// setting requested attributes
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pBucket->nFirstTaintedRow = nHeight;
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pBucket->nHeight = pBucket->nFirstTaintedRow = nHeight;
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pBucket->nWidth = nWidth;
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pBucket->nHeight = nHeight;
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// bit mask of a full row
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pBucket->nFullRow = 0xFFFF >> (16 - pBucket->nWidth);
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@ -135,27 +132,6 @@ tetris_bucket_t *tetris_bucket_construct(int8_t nWidth,
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return pBucket;
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}
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else
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{
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free(pBucket);
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pBucket = NULL;
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}
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}
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return NULL;
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}
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void tetris_bucket_destruct(tetris_bucket_t *pBucket)
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{
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assert(pBucket != NULL);
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// if memory for the dump array has been allocated, free it
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if (pBucket->dump != NULL)
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{
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free(pBucket->dump);
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}
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free(pBucket);
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}
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/*******************************
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@ -165,19 +141,16 @@ void tetris_bucket_destruct(tetris_bucket_t *pBucket)
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void tetris_bucket_reset(tetris_bucket_t *pBucket)
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{
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assert(pBucket != NULL);
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assert(pBucket->dump != NULL);
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pBucket->pPiece = NULL;
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pBucket->nColumn = 0;
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pBucket->nRow = 0;
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pBucket->nRowMask = 0;
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// clear dump if it has been allocated in memory
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if (pBucket->dump != NULL)
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{
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memset(pBucket->dump, 0, pBucket->nHeight * sizeof(uint16_t));
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}
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pBucket->status = TETRIS_BUS_READY;
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// clear dump
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memset(pBucket->dump, 0, pBucket->nHeight * sizeof(uint16_t));
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}
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@ -88,7 +88,13 @@ tetris_bucket_t *tetris_bucket_construct(int8_t nWidth,
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* destructs a bucket
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* @param pBucket pointer to the bucket to be destructed
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*/
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void tetris_bucket_destruct(tetris_bucket_t *pBucket);
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inline static void tetris_bucket_destruct(tetris_bucket_t *pBucket)
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{
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assert(pBucket != NULL);
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assert(pBucket->dump != NULL);
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free(pBucket->dump);
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free(pBucket);
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}
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/*******************************
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@ -256,13 +256,6 @@ tetris_input_t *tetris_input_construct(void)
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}
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void tetris_input_destruct(tetris_input_t *pIn)
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{
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assert(pIn != NULL);
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free(pIn);
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}
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/***************************
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* input related functions *
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***************************/
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@ -152,7 +152,11 @@ tetris_input_t *tetris_input_construct(void);
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* destructs an input object
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* @param pIn pointer to the input object which should be destructed
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*/
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void tetris_input_destruct(tetris_input_t *pIn);
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inline static void tetris_input_destruct(tetris_input_t *pIn)
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{
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assert(pIn != NULL);
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free(pIn);
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}
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/***************************
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@ -22,13 +22,6 @@ tetris_piece_t *tetris_piece_construct(tetris_piece_shape_t s,
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}
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void tetris_piece_destruct(tetris_piece_t *pPc)
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{
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assert(pPc != NULL);
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free(pPc);
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}
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/****************************
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* piece related functions *
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****************************/
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@ -84,7 +84,11 @@ tetris_piece_t *tetris_piece_construct(tetris_piece_shape_t s,
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* destructs a piece
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* @param pPc pointer to the piece to be destructed
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*/
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void tetris_piece_destruct(tetris_piece_t *pPc);
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inline static void tetris_piece_destruct(tetris_piece_t *pPc)
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{
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assert(pPc != NULL);
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free(pPc);
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}
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/***************************
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@ -14,8 +14,7 @@
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void tetris_main(tetris_variant_t const *const pVariantMethods)
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{
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// get view dependent dimensions of the bucket
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int8_t nWidth;
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int8_t nHeight;
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int8_t nWidth, nHeight;
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tetris_view_getDimensions(&nWidth, &nHeight);
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// holds the current user command which should be processed
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@ -104,7 +103,7 @@ void tetris_main(tetris_variant_t const *const pVariantMethods)
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// if the game still runs, reward the player with extra points
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if (tetris_bucket_getStatus(pBucket) != TETRIS_BUS_GAMEOVER)
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{
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pVariantMethods->singleDrop(pVariantData, 1);
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pVariantMethods->singleDrop(pVariantData);
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}
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break;
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@ -322,14 +322,8 @@ void tetris_bastet_destruct(void *pVariantData)
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assert(pVariantData != 0);
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tetris_bastet_variant_t *pBastetVariant =
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(tetris_bastet_variant_t *)pVariantData;
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if (pBastetVariant->pColScore != NULL)
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{
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free(pBastetVariant->pColScore);
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}
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if (pBastetVariant->pColHeights != NULL)
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{
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free(pBastetVariant->pColHeights);
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}
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if (pBastetVariant->pPreviewPiece != NULL)
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{
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tetris_piece_destruct(pBastetVariant->pPreviewPiece);
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@ -394,8 +388,7 @@ tetris_piece_t* tetris_bastet_choosePiece(void *pVariantData)
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}
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void tetris_bastet_singleDrop(void *pVariantData,
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uint8_t nLines)
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void tetris_bastet_singleDrop(void *pVariantData)
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{
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return;
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}
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@ -92,10 +92,8 @@ tetris_piece_t* tetris_bastet_choosePreviewPiece(void *pBastet);
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/**
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* add points which result from single step dropping
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* @param pVariantData the variant data object we want to modify
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* @param nLines the number of rows involved
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*/
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void tetris_bastet_singleDrop(void *pVariantData,
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uint8_t nLines);
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void tetris_bastet_singleDrop(void *pVariantData);
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/**
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@ -118,13 +118,12 @@ tetris_piece_t* tetris_std_choosePiece(void *pVariantData)
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}
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void tetris_std_singleDrop(void *pVariantData,
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uint8_t nLines)
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void tetris_std_singleDrop(void *pVariantData)
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{
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assert(pVariantData != 0);
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tetris_standard_variant_t *pStdVariant =
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(tetris_standard_variant_t *)pVariantData;
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pStdVariant->nScore += nLines;
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++pStdVariant->nScore;
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}
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@ -76,10 +76,8 @@ tetris_piece_t* tetris_std_choosePiece(void *pVariantData);
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/**
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* add points which result from single step dropping
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* @param pVariantData the variant data object we want to modify
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* @param nLines the number of rows involved
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*/
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void tetris_std_singleDrop(void *pVariantData,
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uint8_t nLines);
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void tetris_std_singleDrop(void *pVariantData);
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/**
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@ -36,11 +36,8 @@ typedef struct tetris_variant_t
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/**
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* add points which result from single step dropping
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* @param pVariantData the variant data object we want to modify
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* @param nLines the number of rows involved
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*/
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void (*singleDrop)(void *pVariantData,
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uint8_t nLines);
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void (*singleDrop)(void *pVariantData);
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/**
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* add points which result from a complete drop
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@ -600,13 +600,6 @@ tetris_view_t *tetris_view_construct(tetris_variant_t const *const pVarMethods,
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}
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void tetris_view_destruct(tetris_view_t *pView)
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{
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assert(pView != NULL);
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free(pView);
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}
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/***************************
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* view related functions *
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***************************/
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* destructs a view
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* @param pView: pointer to the view to be destructed
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*/
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void tetris_view_destruct(tetris_view_t *pView);
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inline static void tetris_view_destruct(tetris_view_t *pView)
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{
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assert(pView != NULL);
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free(pView);
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}
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/***************************
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