first working driver for Diavolino/LoL Shield
This commit is contained in:
parent
0546f195ef
commit
22f14abb32
|
@ -9,6 +9,7 @@ comment "General Setup"
|
||||||
"ATmega8 atmega8 \
|
"ATmega8 atmega8 \
|
||||||
ATmega32 atmega32 \
|
ATmega32 atmega32 \
|
||||||
ATmega328 atmega328 \
|
ATmega328 atmega328 \
|
||||||
|
ATmega328p atmega328p \
|
||||||
ATmega644 atmega644 \
|
ATmega644 atmega644 \
|
||||||
ATmega644p atmega644p \
|
ATmega644p atmega644p \
|
||||||
ATmega1284 atmega1284 \
|
ATmega1284 atmega1284 \
|
||||||
|
|
|
@ -0,0 +1,123 @@
|
||||||
|
#
|
||||||
|
# Automatically generated by make menuconfig: don't edit
|
||||||
|
#
|
||||||
|
|
||||||
|
#
|
||||||
|
# General Setup
|
||||||
|
#
|
||||||
|
MCU=atmega328p
|
||||||
|
FREQ=16000000
|
||||||
|
|
||||||
|
#
|
||||||
|
# Borg Hardware
|
||||||
|
#
|
||||||
|
NUM_ROWS=9
|
||||||
|
NUM_COLS=14
|
||||||
|
NUMPLANE=3
|
||||||
|
BORG_HW=HW_LOLSHIELD
|
||||||
|
|
||||||
|
#
|
||||||
|
# lolshield setup
|
||||||
|
#
|
||||||
|
|
||||||
|
#
|
||||||
|
# Features
|
||||||
|
#
|
||||||
|
RANDOM_SUPPORT=y
|
||||||
|
# LAP_TIME_EXTENSION is not set
|
||||||
|
SCROLLTEXT_SUPPORT=y
|
||||||
|
SCROLLTEXT_FONT=FONT_SMALL6
|
||||||
|
SCROLLTEXT_BUFFER_SIZE=128
|
||||||
|
SCROLL_X_SPEED=20
|
||||||
|
SCROLL_Y_SPEED=20
|
||||||
|
SCROLLTEXT_TEXT="</#Borgware 2D"
|
||||||
|
# RFM12_SUPPORT is not set
|
||||||
|
JOYSTICK_SUPPORT=y
|
||||||
|
# PARALLEL_JOYSTICK_SUPPORT is not set
|
||||||
|
# NES_PAD_SUPPORT is not set
|
||||||
|
# RFM12_JOYSTICK_SUPPORT is not set
|
||||||
|
# HC165_JOYSTICK_SUPPORT is not set
|
||||||
|
NULL_JOYSTICK_SUPPORT=y
|
||||||
|
# CAN_SUPPORT is not set
|
||||||
|
# MENU_SUPPORT is not set
|
||||||
|
|
||||||
|
#
|
||||||
|
# Games
|
||||||
|
#
|
||||||
|
# GAME_TETRIS_CORE is not set
|
||||||
|
# GAME_TETRIS is not set
|
||||||
|
# GAME_BASTET is not set
|
||||||
|
# GAME_TETRIS_FP is not set
|
||||||
|
# GAME_SPACE_INVADERS is not set
|
||||||
|
# GAME_SNAKE is not set
|
||||||
|
GAME_BREAKOUT=y
|
||||||
|
|
||||||
|
#
|
||||||
|
# Animations
|
||||||
|
#
|
||||||
|
ANIMATION_SCROLLTEXT=y
|
||||||
|
ANIMATION_SPIRAL=y
|
||||||
|
SPIRAL_DELAY=5
|
||||||
|
ANIMATION_JOERN1=y
|
||||||
|
ANIMATION_SNAKE=y
|
||||||
|
SNAKE_CYCLE_DELAY=100
|
||||||
|
SNAKE_TERMINATION_DELAY=60
|
||||||
|
SNAKE_MAX_LENGTH=64
|
||||||
|
SNAKE_MAX_APPLES=10
|
||||||
|
ANIMATION_CHECKERBOARD=y
|
||||||
|
ANIMATION_FIRE=y
|
||||||
|
FIRE_S=30
|
||||||
|
FIRE_N=5
|
||||||
|
FIRE_DIV=44
|
||||||
|
FIRE_DELAY=50
|
||||||
|
FIRE_CYCLES=800
|
||||||
|
ANIMATION_MATRIX=y
|
||||||
|
MATRIX_STREAMER_NUM=30
|
||||||
|
MATRIX_CYCLES=500
|
||||||
|
MATRIX_DELAY=60
|
||||||
|
ANIMATION_RANDOM_BRIGHT=y
|
||||||
|
# ANIMATION_STONEFLY is not set
|
||||||
|
ANIMATION_FLYINGDOTS=y
|
||||||
|
ANIMATION_GAMEOFLIFE=y
|
||||||
|
GOL_DELAY=100
|
||||||
|
GOL_CYCLES=360
|
||||||
|
ANIMATION_BREAKOUT=y
|
||||||
|
# ANIMATION_MHERWEG is not set
|
||||||
|
ANIMATION_MOIRE=y
|
||||||
|
ANIMATION_LTN_ANT=y
|
||||||
|
# ANIMATION_TIME is not set
|
||||||
|
TIME_MASTER_ADDR=00
|
||||||
|
TIME_UPDATE_TIMEOUT=50
|
||||||
|
ANIMATION_BMSCROLLER=y
|
||||||
|
# ANIMATION_LABORLOGO is not set
|
||||||
|
ANIMATION_AMPHIBIAN=y
|
||||||
|
# ANIMATION_LOGO_OOS is not set
|
||||||
|
ANIMATION_FAIRYDUST=y
|
||||||
|
|
||||||
|
#
|
||||||
|
# Fixed-point math patterns
|
||||||
|
#
|
||||||
|
ANIMATION_PLASMA=y
|
||||||
|
FP_PLASMA_DELAY=10
|
||||||
|
ANIMATION_PSYCHEDELIC=y
|
||||||
|
FP_PSYCHO_DELAY=25
|
||||||
|
ANIMATION_BLACKHOLE=y
|
||||||
|
ANIMATION_SQUARES=y
|
||||||
|
# ANIMATION_TESTS is not set
|
||||||
|
# ANIMATION_OFF is not set
|
||||||
|
|
||||||
|
#
|
||||||
|
# small Animations
|
||||||
|
#
|
||||||
|
# SMALLANIMATION_ROWWALK is not set
|
||||||
|
SMALLANIMATION_ROWWALK_SPEED=50
|
||||||
|
SMALLANIMATION_ROWWALK_COUNT=10
|
||||||
|
# SMALLANIMATION_COLWALK is not set
|
||||||
|
SMALLANIMATION_COLWALK_SPEED=50
|
||||||
|
SMALLANIMATION_COLWALK_COUNT=10
|
||||||
|
# SMALLANIMATION_ROWBOUNCE is not set
|
||||||
|
SMALLANIMATION_ROWBOUNCE_SPEED=50
|
||||||
|
SMALLANIMATION_ROWBOUNCE_COUNT=10
|
||||||
|
# SMALLANIMATION_COLBOUNCE is not set
|
||||||
|
SMALLANIMATION_COLBOUNCE_SPEED=50
|
||||||
|
SMALLANIMATION_COLBOUNCE_COUNT=10
|
|
@ -27,6 +27,10 @@ ifeq ($(BORG_HW),HW_BORG_MH)
|
||||||
SRC = borg_hw_borg_mh.c
|
SRC = borg_hw_borg_mh.c
|
||||||
endif
|
endif
|
||||||
|
|
||||||
|
ifeq ($(BORG_HW),HW_LOLSHIELD)
|
||||||
|
SRC = borg_hw_lolshield.c
|
||||||
|
endif
|
||||||
|
|
||||||
ifeq ($(BORG_HW),HW_BORG_LSJO)
|
ifeq ($(BORG_HW),HW_BORG_LSJO)
|
||||||
SRC = borg_hw_borg_lsjo.c
|
SRC = borg_hw_borg_lsjo.c
|
||||||
endif
|
endif
|
||||||
|
|
|
@ -0,0 +1,322 @@
|
||||||
|
/**
|
||||||
|
* @file borg_hw_lolshield.c
|
||||||
|
* @brief Driver for Jimmie Rodgers' LoL Shield
|
||||||
|
* @author Christian Kroll
|
||||||
|
* @author Jimmie Rodgers
|
||||||
|
* @date 2014
|
||||||
|
* @copyright GNU Public License 2 or later
|
||||||
|
* @see http://jimmieprodgers.com/kits/lolshield/
|
||||||
|
*
|
||||||
|
* This driver is partly based on Jimmie Rodger's LoL Shield Library which
|
||||||
|
* is available at https://code.google.com/p/lolshield/ (parts of the file
|
||||||
|
* "Charliplexing.cpp" have been incorporated into this file).
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "../config.h"
|
||||||
|
#include "../makros.h"
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <avr/interrupt.h>
|
||||||
|
#include <avr/io.h>
|
||||||
|
#include <avr/wdt.h>
|
||||||
|
#include <avr/pgmspace.h>
|
||||||
|
#include "borg_hw.h"
|
||||||
|
|
||||||
|
// buffer which holds the currently shown frame
|
||||||
|
unsigned char pixmap[NUMPLANE][NUM_ROWS][LINEBYTES];
|
||||||
|
|
||||||
|
#define FRAMERATE 80UL
|
||||||
|
#define CUTOFF(scaler) ((128 * 12 - 6) * FRAMERATE * scaler)
|
||||||
|
|
||||||
|
// BEWARE: only the Diavolino Kit is supported at the moment
|
||||||
|
// other platforms don't work, yet
|
||||||
|
const uint8_t
|
||||||
|
#if defined (__AVR_ATmega168__) || defined (__AVR_ATmega48__) || defined (__AVR_ATmega88__) || defined (__AVR_ATmega328P__) || defined (__AVR_ATmega1280__) || defined (__AVR_ATmega2560__) || defined (__AVR_ATmega8__)
|
||||||
|
# if F_CPU < CUTOFF(8)
|
||||||
|
fastPrescaler = _BV(CS20), // 1
|
||||||
|
slowPrescaler = _BV(CS21); // 8
|
||||||
|
# define SLOWSCALERSHIFT 3
|
||||||
|
# define FASTSCALERSHIFT 3
|
||||||
|
# elif F_CPU < CUTOFF(32)
|
||||||
|
fastPrescaler = _BV(CS21), // 8
|
||||||
|
slowPrescaler = _BV(CS21) | _BV(CS20); // 32
|
||||||
|
# define SLOWSCALERSHIFT 5
|
||||||
|
# define FASTSCALERSHIFT 2
|
||||||
|
# elif F_CPU < CUTOFF(64)
|
||||||
|
fastPrescaler = _BV(CS21), // 8
|
||||||
|
slowPrescaler = _BV(CS22); // 64
|
||||||
|
# define SLOWSCALERSHIFT 6
|
||||||
|
# define FASTSCALERSHIFT 3
|
||||||
|
# elif F_CPU < CUTOFF(128)
|
||||||
|
fastPrescaler = _BV(CS21) | _BV(CS20), // 32
|
||||||
|
slowPrescaler = _BV(CS22) | _BV(CS20); // 128
|
||||||
|
# define SLOWSCALERSHIFT 7
|
||||||
|
# define FASTSCALERSHIFT 2
|
||||||
|
# elif F_CPU < CUTOFF(256)
|
||||||
|
fastPrescaler = _BV(CS21) | _BV(CS20), // 32
|
||||||
|
slowPrescaler = _BV(CS22) | _BV(CS21); // 256
|
||||||
|
# define SLOWSCALERSHIFT 8
|
||||||
|
# define FASTSCALERSHIFT 3
|
||||||
|
# elif F_CPU < CUTOFF(1024)
|
||||||
|
fastPrescaler = _BV(CS22) | _BV(CS20), // 128
|
||||||
|
slowPrescaler = _BV(CS22) | _BV(CS21) | _BV(CS20); // 1024
|
||||||
|
# define SLOWSCALERSHIFT 10
|
||||||
|
# define FASTSCALERSHIFT 3
|
||||||
|
# else
|
||||||
|
# error frame rate is too low
|
||||||
|
# endif
|
||||||
|
#else
|
||||||
|
# error no support for this chip
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
ISR(TIMER2_OVF_vect) {
|
||||||
|
// For each cycle, we have potential planes to display. Once every plane has
|
||||||
|
// been displayed, then we move on to the next cycle.
|
||||||
|
// NOTE: a "cycle" means a subset of LEDs
|
||||||
|
|
||||||
|
// 12 Cycles of Matrix
|
||||||
|
static uint8_t cycle = 0;
|
||||||
|
|
||||||
|
// planes to display
|
||||||
|
// NOTE: a "plane" in the Borgware is the same as a "page" in Jimmie's lib
|
||||||
|
static uint8_t plane = 0;
|
||||||
|
|
||||||
|
// pointer to corresponding bitmap
|
||||||
|
uint8_t *p = &pixmap[plane][0][0];
|
||||||
|
|
||||||
|
// tune timer values (fiddle around with them to adjust brightness)
|
||||||
|
static uint8_t const prescaler[NUMPLANE + 1] = {3, 3, 3, 6};
|
||||||
|
TCCR2B = prescaler[plane];
|
||||||
|
static uint8_t const counts[NUMPLANE + 1] = {241, 198, 148, 255};
|
||||||
|
TCNT2 = counts[plane];
|
||||||
|
|
||||||
|
// Set sink pin to Vcc/source, turning off current.
|
||||||
|
static uint8_t sink_b, sink_d = 0;
|
||||||
|
PIND = sink_d;
|
||||||
|
PINB = sink_b;
|
||||||
|
|
||||||
|
// Set pins to input mode; Vcc/source become pullups.
|
||||||
|
DDRD = 0;
|
||||||
|
DDRB = 0;
|
||||||
|
|
||||||
|
static uint8_t const sink_d_cycle[] =
|
||||||
|
{0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||||
|
static uint8_t const sink_b_cycle[] =
|
||||||
|
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20};
|
||||||
|
|
||||||
|
uint8_t pins_d = sink_d = sink_d_cycle[cycle];
|
||||||
|
uint8_t pins_b = sink_b = sink_b_cycle[cycle];
|
||||||
|
|
||||||
|
// convert Borgware-2D framebuffer to LoL Shield cycles
|
||||||
|
// (I could have done this with a lookup table, but that would be slower as
|
||||||
|
// non-constant bit shifts are quite expensive on AVR)
|
||||||
|
if (plane < NUMPLANE) {
|
||||||
|
switch(cycle) {
|
||||||
|
case 0:
|
||||||
|
pins_b |= (0x02u & p[ 0]) << 4; // x=12, y= 0, high=13
|
||||||
|
pins_b |= (0x02u & p[ 2]) << 3; // x=12, y= 1, high=12
|
||||||
|
pins_b |= (0x02u & p[ 4]) << 2; // x=12, y= 2, high=11
|
||||||
|
pins_b |= (0x02u & p[ 6]) << 1; // x=12, y= 3, high=10
|
||||||
|
pins_b |= (0x02u & p[ 8]); // x=12, y= 4, high= 9
|
||||||
|
pins_b |= (0x02u & p[10]) >> 1; // x=12, y= 5, high= 8
|
||||||
|
pins_d |= (0x02u & p[12]) << 6; // x=12, y= 6, high= 7
|
||||||
|
pins_d |= (0x02u & p[14]) << 5; // x=12, y= 7, high= 6
|
||||||
|
pins_d |= (0x02u & p[16]) << 4; // x=12, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
pins_b |= (0x08u & p[ 0]) << 2; // x=10, y= 0, high=13
|
||||||
|
pins_b |= (0x08u & p[ 2]) << 1; // x=10, y= 1, high=12
|
||||||
|
pins_b |= (0x08u & p[ 4]); // x=10, y= 2, high=11
|
||||||
|
pins_b |= (0x08u & p[ 6]) >> 1; // x=10, y= 3, high=10
|
||||||
|
pins_b |= (0x08u & p[ 8]) >> 2; // x=10, y= 4, high= 9
|
||||||
|
pins_b |= (0x08u & p[10]) >> 3; // x=10, y= 5, high= 8
|
||||||
|
pins_d |= (0x08u & p[12]) << 4; // x=10, y= 6, high= 7
|
||||||
|
pins_d |= (0x08u & p[14]) << 3; // x=10, y= 7, high= 6
|
||||||
|
pins_d |= (0x08u & p[16]) << 2; // x=10, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
pins_b |= (0x20u & p[ 0]); // x= 8, y= 0, high=13
|
||||||
|
pins_b |= (0x20u & p[ 2]) >> 1; // x= 8, y= 1, high=12
|
||||||
|
pins_b |= (0x20u & p[ 4]) >> 2; // x= 8, y= 2, high=11
|
||||||
|
pins_b |= (0x20u & p[ 6]) >> 3; // x= 8, y= 3, high=10
|
||||||
|
pins_b |= (0x20u & p[ 8]) >> 4; // x= 8, y= 4, high= 9
|
||||||
|
pins_b |= (0x20u & p[10]) >> 5; // x= 8, y= 5, high= 8
|
||||||
|
pins_d |= (0x20u & p[12]) << 2; // x= 8, y= 6, high= 7
|
||||||
|
pins_d |= (0x20u & p[14]) << 1; // x= 8, y= 7, high= 6
|
||||||
|
pins_d |= (0x20u & p[16]); // x= 8, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
pins_b |= (0x20u & p[ 1]); // x= 0, y= 0, high=13
|
||||||
|
pins_b |= (0x20u & p[ 3]) >> 1; // x= 0, y= 1, high=12
|
||||||
|
pins_b |= (0x20u & p[ 5]) >> 2; // x= 0, y= 2, high=11
|
||||||
|
pins_b |= (0x20u & p[ 7]) >> 3; // x= 0, y= 3, high=10
|
||||||
|
pins_b |= (0x20u & p[ 9]) >> 4; // x= 0, y= 4, high= 9
|
||||||
|
pins_b |= (0x20u & p[11]) >> 5; // x= 0, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[16]) << 2; // x=13, y= 8, high= 2
|
||||||
|
pins_d |= (0x04u & p[16]) << 1; // x=11, y= 8, high= 3
|
||||||
|
pins_d |= (0x10u & p[16]); // x= 9, y= 8, high= 4
|
||||||
|
pins_d |= (0x20u & p[13]) << 2; // x= 0, y= 6, high= 7
|
||||||
|
pins_d |= (0x20u & p[15]) << 1; // x= 0, y= 7, high= 6
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
pins_b |= (0x10u & p[ 1]) << 1; // x= 1, y= 0, high=13
|
||||||
|
pins_b |= (0x10u & p[ 3]); // x= 1, y= 1, high=12
|
||||||
|
pins_b |= (0x10u & p[ 5]) >> 1; // x= 1, y= 2, high=11
|
||||||
|
pins_b |= (0x10u & p[ 7]) >> 2; // x= 1, y= 3, high=10
|
||||||
|
pins_b |= (0x10u & p[ 9]) >> 3; // x= 1, y= 4, high= 9
|
||||||
|
pins_b |= (0x10u & p[11]) >> 4; // x= 1, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[14]) << 2; // x=13, y= 7, high= 2
|
||||||
|
pins_d |= (0x04u & p[14]) << 1; // x=11, y= 7, high= 3
|
||||||
|
pins_d |= (0x10u & p[13]) << 3; // x= 1, y= 6, high= 7
|
||||||
|
pins_d |= (0x10u & p[14]); // x= 9, y= 7, high= 4
|
||||||
|
pins_d |= (0x20u & p[17]); // x= 0, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
pins_b |= (0x08u & p[ 1]) << 2; // x= 2, y= 0, high=13
|
||||||
|
pins_b |= (0x08u & p[ 3]) << 1; // x= 2, y= 1, high=12
|
||||||
|
pins_b |= (0x08u & p[ 5]); // x= 2, y= 2, high=11
|
||||||
|
pins_b |= (0x08u & p[ 7]) >> 1; // x= 2, y= 3, high=10
|
||||||
|
pins_b |= (0x08u & p[ 9]) >> 2; // x= 2, y= 4, high= 9
|
||||||
|
pins_b |= (0x08u & p[11]) >> 3; // x= 2, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[12]) << 2; // x=13, y= 6, high= 2
|
||||||
|
pins_d |= (0x04u & p[12]) << 1; // x=11, y= 6, high= 3
|
||||||
|
pins_d |= (0x10u & p[12]); // x= 9, y= 6, high= 4
|
||||||
|
pins_d |= (0x10u & p[15]) << 2; // x= 1, y= 7, high= 6
|
||||||
|
pins_d |= (0x10u & p[17]) << 1; // x= 1, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
pins_b |= (0x04u & p[ 1]) << 3; // x= 3, y= 0, high=13
|
||||||
|
pins_b |= (0x04u & p[ 3]) << 2; // x= 3, y= 1, high=12
|
||||||
|
pins_b |= (0x04u & p[ 5]) << 1; // x= 3, y= 2, high=11
|
||||||
|
pins_b |= (0x04u & p[ 7]); // x= 3, y= 3, high=10
|
||||||
|
pins_b |= (0x04u & p[ 9]) >> 1; // x= 3, y= 4, high= 9
|
||||||
|
pins_d |= (0x01u & p[10]) << 2; // x=13, y= 5, high= 2
|
||||||
|
pins_d |= (0x04u & p[10]) << 1; // x=11, y= 5, high= 3
|
||||||
|
pins_d |= (0x08u & p[13]) << 4; // x= 2, y= 6, high= 7
|
||||||
|
pins_d |= (0x08u & p[15]) << 3; // x= 2, y= 7, high= 6
|
||||||
|
pins_d |= (0x08u & p[17]) << 2; // x= 2, y= 8, high= 5
|
||||||
|
pins_d |= (0x10u & p[10]); // x= 9, y= 5, high= 4
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
pins_b |= (0x02u & p[ 1]) << 4; // x= 4, y= 0, high=13
|
||||||
|
pins_b |= (0x02u & p[ 3]) << 3; // x= 4, y= 1, high=12
|
||||||
|
pins_b |= (0x02u & p[ 5]) << 2; // x= 4, y= 2, high=11
|
||||||
|
pins_b |= (0x02u & p[ 7]) << 1; // x= 4, y= 3, high=10
|
||||||
|
pins_b |= (0x04u & p[11]) >> 2; // x= 3, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[ 8]) << 2; // x=13, y= 4, high= 2
|
||||||
|
pins_d |= (0x04u & p[ 8]) << 1; // x=11, y= 4, high= 3
|
||||||
|
pins_d |= (0x04u & p[13]) << 5; // x= 3, y= 6, high= 7
|
||||||
|
pins_d |= (0x04u & p[15]) << 4; // x= 3, y= 7, high= 6
|
||||||
|
pins_d |= (0x04u & p[17]) << 3; // x= 3, y= 8, high= 5
|
||||||
|
pins_d |= (0x10u & p[ 8]); // x= 9, y= 4, high= 4
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
pins_b |= (0x01u & p[ 1]) << 5; // x= 5, y= 0, high=13
|
||||||
|
pins_b |= (0x01u & p[ 3]) << 4; // x= 5, y= 1, high=12
|
||||||
|
pins_b |= (0x01u & p[ 5]) << 3; // x= 5, y= 2, high=11
|
||||||
|
pins_b |= (0x02u & p[ 9]); // x= 4, y= 4, high= 9
|
||||||
|
pins_b |= (0x02u & p[11]) >> 1; // x= 4, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[ 6]) << 2; // x=13, y= 3, high= 2
|
||||||
|
pins_d |= (0x02u & p[13]) << 6; // x= 4, y= 6, high= 7
|
||||||
|
pins_d |= (0x02u & p[15]) << 5; // x= 4, y= 7, high= 6
|
||||||
|
pins_d |= (0x02u & p[17]) << 4; // x= 4, y= 8, high= 5
|
||||||
|
pins_d |= (0x04u & p[ 6]) << 1; // x=11, y= 3, high= 3
|
||||||
|
pins_d |= (0x10u & p[ 6]); // x= 9, y= 3, high= 4
|
||||||
|
break;
|
||||||
|
case 9:
|
||||||
|
pins_b |= (0x01u & p[ 7]) << 2; // x= 5, y= 3, high=10
|
||||||
|
pins_b |= (0x01u & p[ 9]) << 1; // x= 5, y= 4, high= 9
|
||||||
|
pins_b |= (0x01u & p[11]); // x= 5, y= 5, high= 8
|
||||||
|
pins_b |= (0x80u & p[ 0]) >> 2; // x= 6, y= 0, high=13
|
||||||
|
pins_b |= (0x80u & p[ 2]) >> 3; // x= 6, y= 1, high=12
|
||||||
|
pins_d |= (0x01u & p[ 4]) << 2; // x=13, y= 2, high= 2
|
||||||
|
pins_d |= (0x01u & p[13]) << 7; // x= 5, y= 6, high= 7
|
||||||
|
pins_d |= (0x01u & p[15]) << 6; // x= 5, y= 7, high= 6
|
||||||
|
pins_d |= (0x01u & p[17]) << 5; // x= 5, y= 8, high= 5
|
||||||
|
pins_d |= (0x04u & p[ 4]) << 1; // x=11, y= 2, high= 3
|
||||||
|
pins_d |= (0x10u & p[ 4]); // x= 9, y= 2, high= 4
|
||||||
|
break;
|
||||||
|
case 10:
|
||||||
|
pins_b |= (0x40u & p[ 0]) >> 1; // x= 7, y= 0, high=13
|
||||||
|
pins_b |= (0x80u & p[ 4]) >> 4; // x= 6, y= 2, high=11
|
||||||
|
pins_b |= (0x80u & p[ 6]) >> 5; // x= 6, y= 3, high=10
|
||||||
|
pins_b |= (0x80u & p[ 8]) >> 6; // x= 6, y= 4, high= 9
|
||||||
|
pins_b |= (0x80u & p[10]) >> 7; // x= 6, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[ 2]) << 2; // x=13, y= 1, high= 2
|
||||||
|
pins_d |= (0x04u & p[ 2]) << 1; // x=11, y= 1, high= 3
|
||||||
|
pins_d |= (0x10u & p[ 2]); // x= 9, y= 1, high= 4
|
||||||
|
pins_d |= (0x80u & p[12]); // x= 6, y= 6, high= 7
|
||||||
|
pins_d |= (0x80u & p[14]) >> 1; // x= 6, y= 7, high= 6
|
||||||
|
pins_d |= (0x80u & p[16]) >> 2; // x= 6, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
case 11:
|
||||||
|
pins_b |= (0x40u & p[ 2]) >> 2; // x= 7, y= 1, high=12
|
||||||
|
pins_b |= (0x40u & p[ 4]) >> 3; // x= 7, y= 2, high=11
|
||||||
|
pins_b |= (0x40u & p[ 6]) >> 4; // x= 7, y= 3, high=10
|
||||||
|
pins_b |= (0x40u & p[ 8]) >> 5; // x= 7, y= 4, high= 9
|
||||||
|
pins_b |= (0x40u & p[10]) >> 6; // x= 7, y= 5, high= 8
|
||||||
|
pins_d |= (0x01u & p[ 0]) << 2; // x=13, y= 0, high= 2
|
||||||
|
pins_d |= (0x04u & p[ 0]) << 1; // x=11, y= 0, high= 3
|
||||||
|
pins_d |= (0x10u & p[ 0]); // x= 9, y= 0, high= 4
|
||||||
|
pins_d |= (0x40u & p[12]) << 1; // x= 7, y= 6, high= 7
|
||||||
|
pins_d |= (0x40u & p[14]); // x= 7, y= 7, high= 6
|
||||||
|
pins_d |= (0x40u & p[16]) >> 1; // x= 7, y= 8, high= 5
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Enable pullups on new output pins.
|
||||||
|
PORTD = pins_d;
|
||||||
|
PORTB = pins_b;
|
||||||
|
// Set pins to output mode; pullups become Vcc/source.
|
||||||
|
DDRD = pins_d;
|
||||||
|
DDRB = pins_b;
|
||||||
|
// Set sink pin to GND/sink, turning on current.
|
||||||
|
PIND = sink_d;
|
||||||
|
PINB = sink_b;
|
||||||
|
|
||||||
|
plane++;
|
||||||
|
|
||||||
|
if (plane >= (NUMPLANE + 1)) {
|
||||||
|
plane = 0;
|
||||||
|
cycle++;
|
||||||
|
if (cycle >= 12) {
|
||||||
|
cycle = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
wdt_reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
void borg_hw_init() {
|
||||||
|
// prepare Timer2
|
||||||
|
TIMSK2 &= ~(_BV(TOIE2) | _BV(OCIE2A));
|
||||||
|
TCCR2A &= ~(_BV(WGM21) | _BV(WGM20));
|
||||||
|
TCCR2B &= ~_BV(WGM22);
|
||||||
|
ASSR &= ~_BV(AS2);
|
||||||
|
|
||||||
|
// Then start the display
|
||||||
|
TIMSK2 |= _BV(TOIE2);
|
||||||
|
TCCR2B = fastPrescaler;
|
||||||
|
|
||||||
|
// interrupt ASAP
|
||||||
|
TCNT2 = 0xff;
|
||||||
|
|
||||||
|
// activate watchdog timer
|
||||||
|
wdt_reset();
|
||||||
|
wdt_enable(0x00); // 17ms watchdog
|
||||||
|
}
|
|
@ -14,6 +14,7 @@ choice 'Hardware Driver' \
|
||||||
Andre-Borg HW_BORG_ANDRE \
|
Andre-Borg HW_BORG_ANDRE \
|
||||||
Laufschrift-Borg HW_BORG_LS \
|
Laufschrift-Borg HW_BORG_LS \
|
||||||
Laufschrift-Borg-MH HW_BORG_MH \
|
Laufschrift-Borg-MH HW_BORG_MH \
|
||||||
|
LoL-Shield/Diavolino HW_LOLSHIELD \
|
||||||
FFM-Jochen HW_BORG_LSJO \
|
FFM-Jochen HW_BORG_LSJO \
|
||||||
FFM-LedBrett HW_LEDBRETT \
|
FFM-LedBrett HW_LEDBRETT \
|
||||||
Borg-Mini HW_BORG_MINI \
|
Borg-Mini HW_BORG_MINI \
|
||||||
|
@ -45,6 +46,10 @@ if [ "$BORG_HW" == "HW_BORG_MH" ] ; then
|
||||||
source src/borg_hw/config_borg_mh.in
|
source src/borg_hw/config_borg_mh.in
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
if [ "$BORG_HW" == "HW_LOLSHIELD" ] ; then
|
||||||
|
source src/borg_hw/config_lolshield.in
|
||||||
|
fi
|
||||||
|
|
||||||
if [ "$BORG_HW" == "HW_BORG_LSJO" ] ; then
|
if [ "$BORG_HW" == "HW_BORG_LSJO" ] ; then
|
||||||
source src/borg_hw/config_borg_lsjo.in
|
source src/borg_hw/config_borg_lsjo.in
|
||||||
fi
|
fi
|
||||||
|
|
|
@ -0,0 +1,4 @@
|
||||||
|
mainmenu_option next_comment
|
||||||
|
comment "lolshield setup"
|
||||||
|
|
||||||
|
endmenu
|
|
@ -18,6 +18,9 @@ endif
|
||||||
ifeq ($(HC165_JOYSTICK_SUPPORT), y)
|
ifeq ($(HC165_JOYSTICK_SUPPORT), y)
|
||||||
SRC = hc165_joystick.c
|
SRC = hc165_joystick.c
|
||||||
endif
|
endif
|
||||||
|
ifeq ($(NULL_JOYSTICK_SUPPORT), y)
|
||||||
|
SRC = null_joystick.c
|
||||||
|
endif
|
||||||
|
|
||||||
include $(MAKETOPDIR)/rules.mk
|
include $(MAKETOPDIR)/rules.mk
|
||||||
|
|
||||||
|
|
|
@ -193,6 +193,11 @@ if [ "$JOYSTICK_SUPPORT" = "y" ]; then
|
||||||
endmenu
|
endmenu
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
|
###################### null joystick menu ####################################
|
||||||
|
dep_bool "null joystick support" NULL_JOYSTICK_SUPPORT y
|
||||||
|
###############################################################################
|
||||||
|
|
||||||
|
|
||||||
fi
|
fi
|
||||||
|
|
||||||
endmenu
|
endmenu
|
||||||
|
|
|
@ -41,6 +41,14 @@ void joy_init();
|
||||||
# define JOYISFIRE (! ((1<<4) & hc165_joystick_val))
|
# define JOYISFIRE (! ((1<<4) & hc165_joystick_val))
|
||||||
|
|
||||||
|
|
||||||
|
# elif defined(NULL_JOYSTICK_SUPPORT)
|
||||||
|
|
||||||
|
# define JOYISUP (0)
|
||||||
|
# define JOYISDOWN (0)
|
||||||
|
# define JOYISLEFT (0)
|
||||||
|
# define JOYISRIGHT (0)
|
||||||
|
# define JOYISFIRE (0)
|
||||||
|
|
||||||
# else
|
# else
|
||||||
|
|
||||||
# define JOYISUP (!(JOYSTICK_PIN_UP & (1<<JOYSTICK_BIT_UP )))
|
# define JOYISUP (!(JOYSTICK_PIN_UP & (1<<JOYSTICK_BIT_UP )))
|
||||||
|
|
|
@ -0,0 +1,2 @@
|
||||||
|
/* dummy */
|
||||||
|
void joy_init(){}
|
|
@ -1,6 +1,6 @@
|
||||||
#include "font.h"
|
#include "font.h"
|
||||||
|
|
||||||
unsigned int PROGMEM fontIndex_small6[] = {
|
unsigned int const PROGMEM fontIndex_small6[] = {
|
||||||
0, /* */
|
0, /* */
|
||||||
1, /* ! */
|
1, /* ! */
|
||||||
2, /* " */
|
2, /* " */
|
||||||
|
@ -96,14 +96,14 @@ unsigned int PROGMEM fontIndex_small6[] = {
|
||||||
309, /* | */
|
309, /* | */
|
||||||
310, /* } */
|
310, /* } */
|
||||||
312, /* ~ */
|
312, /* ~ */
|
||||||
316, /* ß */
|
316, /* <EFBFBD> */
|
||||||
321, /* ä */
|
321, /* <EFBFBD> */
|
||||||
324, /* ö */
|
324, /* <EFBFBD> */
|
||||||
328, /* ü */
|
328, /* <EFBFBD> */
|
||||||
331
|
331
|
||||||
};
|
};
|
||||||
|
|
||||||
unsigned char PROGMEM fontData_small6[] = {
|
unsigned char const PROGMEM fontData_small6[] = {
|
||||||
0x00, /* */
|
0x00, /* */
|
||||||
0x2f, /* # #### */
|
0x2f, /* # #### */
|
||||||
0x03, /* ## */
|
0x03, /* ## */
|
||||||
|
|
|
@ -60,7 +60,7 @@ void wait(int ms){
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined (__AVR_ATmega644P__) || defined (__AVR_ATmega644__) || defined (__AVR_ATmega328__) || (__AVR_ATmega1284P__) || defined (__AVR_ATmega1284__)
|
#if defined (__AVR_ATmega644P__) || defined (__AVR_ATmega644__) || defined (__AVR_ATmega328__) || defined (__AVR_ATmega328P__) || (__AVR_ATmega1284P__) || defined (__AVR_ATmega1284__)
|
||||||
while(!(TIFR1&(1<<OCF1A))); //wait for compare match flag
|
while(!(TIFR1&(1<<OCF1A))); //wait for compare match flag
|
||||||
TIFR1=(1<<OCF1A); //reset flag
|
TIFR1=(1<<OCF1A); //reset flag
|
||||||
#else
|
#else
|
||||||
|
|
Loading…
Reference in New Issue