28c3 logo added. Ugly...but rare.
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3399731b2d
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21a842a54b
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@ -0,0 +1,97 @@
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#include <stdint.h>
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#include <assert.h>
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#include "../compat/pgmspace.h"
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#include "bitmapscroller.h"
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#include "28c3.h"
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static uint8_t const a28c3Bitmap[2][30][9] PROGMEM =
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{{{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x10, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x0e, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0xf0, 0x08, 0x80},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xe0, 0x07, 0xc0},
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{0x00, 0x00, 0x00, 0x00, 0x01, 0x7e, 0x40, 0x00, 0xfe},
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{0x00, 0x00, 0x00, 0x0f, 0x05, 0xfa, 0x00, 0x01, 0xf8},
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{0x00, 0x00, 0x01, 0x80, 0xd7, 0xef, 0x38, 0x0b, 0xf0},
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{0x00, 0x00, 0x08, 0x0f, 0xf9, 0xb3, 0xf8, 0x2f, 0xf0},
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{0x00, 0x00, 0x14, 0xf7, 0xf9, 0xff, 0xfe, 0x3f, 0xf0},
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{0x00, 0x00, 0x30, 0x7f, 0xfa, 0x7f, 0xff, 0xff, 0xc0},
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{0x00, 0x01, 0xcf, 0xff, 0xfd, 0x7f, 0xff, 0xff, 0x80},
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{0x00, 0x04, 0x7f, 0xff, 0xf8, 0xff, 0xff, 0xff, 0x40},
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{0x00, 0x03, 0xff, 0xff, 0xf3, 0xff, 0xff, 0xfe, 0x80},
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{0x00, 0x05, 0xff, 0xbf, 0x87, 0xff, 0xff, 0xfd, 0x00},
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{0x00, 0x02, 0xce, 0x62, 0x3f, 0xff, 0xff, 0xf8, 0x00},
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{0x00, 0x00, 0x41, 0x7f, 0xff, 0xff, 0xff, 0xe8, 0x00},
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{0x00, 0x00, 0x02, 0xe1, 0xff, 0xff, 0xff, 0xc0, 0x00},
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{0x00, 0x00, 0x05, 0xa3, 0xff, 0xff, 0xfe, 0xc0, 0x00},
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{0x00, 0x00, 0x1a, 0x00, 0xff, 0xff, 0xf2, 0x00, 0x00},
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{0x00, 0x00, 0x67, 0x41, 0xff, 0xfe, 0x60, 0x00, 0x00},
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{0x00, 0x01, 0x01, 0xf8, 0xe0, 0x1c, 0x00, 0x00, 0x00},
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{0x00, 0x18, 0x1f, 0xeb, 0xff, 0xc0, 0x00, 0x00, 0x00},
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{0x01, 0xc0, 0xe0, 0xf1, 0xff, 0xa0, 0x00, 0x00, 0x00},
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{0x0e, 0x18, 0x00, 0x03, 0xff, 0x00, 0x00, 0x00, 0x00},
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{0x33, 0x80, 0x00, 0x17, 0xff, 0x00, 0x00, 0x00, 0x00},
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{0x70, 0x00, 0x00, 0x5f, 0xfa, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x01, 0x7f, 0xe8, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x01, 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00}},
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{{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xe0, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xf8, 0x07, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xf0, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x03, 0xfc, 0x00, 0x03, 0xfc},
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{0x00, 0x00, 0x00, 0x7f, 0x0f, 0xf0, 0xf0, 0x07, 0xf8},
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{0x00, 0x00, 0x07, 0xf0, 0x07, 0xcf, 0xfc, 0x1f, 0xf0},
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{0x00, 0x00, 0x0f, 0x08, 0x00, 0xff, 0xff, 0xff, 0xe0},
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{0x00, 0x00, 0x0f, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xe0},
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{0x00, 0x00, 0x3f, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xc0},
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{0x00, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80},
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{0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00},
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{0x00, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00},
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{0x00, 0x01, 0xf0, 0x1f, 0xff, 0xff, 0xff, 0xfc, 0x00},
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{0x00, 0x00, 0x00, 0xf3, 0xff, 0xff, 0xff, 0xf0, 0x00},
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{0x00, 0x00, 0x01, 0xf3, 0xff, 0xff, 0xff, 0xe0, 0x00},
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{0x00, 0x00, 0x02, 0x41, 0xff, 0xff, 0xff, 0x00, 0x00},
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{0x00, 0x00, 0x04, 0x01, 0xff, 0xff, 0xfc, 0x00, 0x00},
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{0x00, 0x00, 0x18, 0x80, 0xff, 0xff, 0x80, 0x00, 0x00},
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{0x00, 0x00, 0xff, 0xc1, 0xff, 0xe0, 0x00, 0x00, 0x00},
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{0x00, 0x07, 0xe0, 0xf1, 0xff, 0xe0, 0x00, 0x00, 0x00},
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{0x00, 0x3f, 0x00, 0x03, 0xff, 0xc0, 0x00, 0x00, 0x00},
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{0x01, 0xe0, 0x00, 0x07, 0xff, 0x80, 0x00, 0x00, 0x00},
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{0x0c, 0x00, 0x00, 0x0f, 0xfe, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x3f, 0xfc, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0xff, 0xf0, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00}}};
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static uint8_t const nMargin = 5;
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static uint8_t logo_28c3_getChunk(unsigned char const nBitPlane,
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unsigned char const nChunkX,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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{
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assert(nBitPlane < 2);
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assert(nChunkX < 9);
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assert(nChunkY < (nMargin + 30 + nMargin));
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if (nChunkY < nMargin || nChunkY >= (nMargin + 30))
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{
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return 0;
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}
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return pgm_read_byte(&a28c3Bitmap[nBitPlane][nChunkY - nMargin][nChunkX]);
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}
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void logo_28c3()
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{
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// width 72, height 30+x, 2 bitplanes (4 colors), 600 frames à 50ms (20 fps)
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bitmap_scroll(72, nMargin + 30 + nMargin, 2, 600, 50, logo_28c3_getChunk);
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}
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@ -0,0 +1,6 @@
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#ifndef LOGO_28C3_H_
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#define LOGO_28C3_H_
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void logo_28c3();
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#endif /* LOGO_28C3_H_ */
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@ -53,6 +53,10 @@ ifeq ($(ANIMATION_LOGO_OOS),y)
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SRC += outofspec.c
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endif
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ifeq ($(ANIMATION_LOGO_28C3),y)
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SRC += 28c3.c
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endif
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ifneq (,$(filter y,$(ANIMATION_PLASMA) $(ANIMATION_PSYCHEDELIC)))
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SRC += fpmath_patterns.c
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endif
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@ -48,6 +48,7 @@ comment "Animations"
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dep_bool "LABOR Logo" ANIMATION_LABORLOGO $ANIMATION_BMSCROLLER
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dep_bool "Amphibian" ANIMATION_AMPHIBIAN $ANIMATION_BMSCROLLER
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dep_bool "Out of Spec Logo" ANIMATION_LOGO_OOS $ANIMATION_BMSCROLLER
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dep_bool "28c3 Logo" ANIMATION_LOGO_28C3 $ANIMATION_BMSCROLLER
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endmenu
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bool "Plasma" ANIMATION_PLASMA
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#include "animations/amphibian.h"
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#include "animations/laborlogo.h"
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#include "animations/outofspec.h"
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#include "animations/28c3.h"
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#include "animations/fpmath_patterns.h"
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#include "animations/mherweg.h"
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#ifdef ANIMATION_TIME
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break;
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#endif
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#ifdef ANIMATION_PLASMA
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#ifdef ANIMATION_LOGO_28C3
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case 20:
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logo_28c3();
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break;
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#endif
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#ifdef ANIMATION_PLASMA
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case 21:
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plasma();
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break;
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#endif
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#ifdef ANIMATION_PSYCHEDELIC
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case 21:
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case 22:
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psychedelic();
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break;
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#endif
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